Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-30 | (svn r4632) - NewGRF: support loading of helicopter rotor sprites (mart3p) | peter1138 | |
2006-04-30 | (svn r4631) - NewGRF: fix incorrect length check | peter1138 | |
2006-04-30 | (svn r4629) - NewGRF: constify more code that deals with sprite groups, now ↵ | peter1138 | |
that ref counting is gone. | |||
2006-04-29 | (svn r4623) - Codechange: s/byte/PlayerID/ | Darkvater | |
2006-04-29 | (svn r4619) -Codechange: Rename FindRoadStationSpot into FindRoadStopSpot ↵ | celestar | |
and try to document it a little. if anyone comes up with an idea on how to simplify this thing a bit, I'd be grateful | |||
2006-04-29 | (svn r4616) - NewGRF: when evaluating a variable adjustment, give our value ↵ | peter1138 | |
the correct type after rather than before it has been adjusted. | |||
2006-04-28 | (svn r4614) CodeChange : Cleanup of industry_cmd (Step-4). | belugas | |
Removing the _industry_type_costs in favor of IndustrySpec.cost_multiplier; In order to let industry_gui use the GetIndustrySpec accessor, some structs had to be moved in industry.h | |||
2006-04-28 | (svn r4613) - NewGRF: fix two struct declarations | peter1138 | |
2006-04-28 | (svn r4612) - NewStations: add random bits (for graphic variation) to stations | peter1138 | |
2006-04-28 | (svn r4611) - NewGRF: introduce new vehicle sprite group resolver code. This ↵ | peter1138 | |
also fixes some known bugs (e.g. the 'Standard Five' in UKRS is now the correct colour) | |||
2006-04-28 | (svn r4610) - If a wagon has a capacity of 0 (zero), display it in the ↵ | peter1138 | |
purchase list as N/A. | |||
2006-04-28 | (svn r4609) - NewGRF: give GetCustomEngineSprite the correct return type | peter1138 | |
2006-04-28 | (svn r4604) - Set correct svn properties | peter1138 | |
2006-04-28 | (svn r4602) - Fix: an assertion triggered when building a station near the ↵ | glx | |
south corner of the map (appeared in r4367) | |||
2006-04-27 | (svn r4601) - NewGRF: after evalutaing a 'real' group, return the chosen ↵ | peter1138 | |
group directly instead of resolving it as only callback and spriteid groups are returned. | |||
2006-04-27 | (svn r4600) - NewGRF: minor code style tidy up | peter1138 | |
2006-04-27 | (svn r4599) -Fix: [Cloning, autoreplace] FS#141 clone service-interval | bjarni | |
now cloned vehicles get the same service interval as the original vehicle I applied this to autoreplace as well even though it's not mentioned in the bug report (autorenew should not alter service interval) | |||
2006-04-27 | (svn r4595) - Fix (FS#63) Music volume is now restored to the value saved ↵ | glx | |
in openttd.cfg | |||
2006-04-27 | (svn r4594) - NewGRF: introduce the basic sprite group resolver. This code ↵ | peter1138 | |
isn't used yet. | |||
2006-04-27 | (svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec. | belugas | |
This is following the same scheme as for IndustrySpec | |||
2006-04-27 | (svn r4592) [Language fixup] Fixing up the fixed up language which fixed up ↵ | miham | |
my fixup for the screwup.. er.. You know. Thanks Tron for spotting it | |||
2006-04-27 | (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" ↵ | celestar | |
is selected in the scenario editor. -Side effects: - Removed one global variable from variables.h - Remove an ugly hack for the "many random towns" function | |||
2006-04-27 | (svn r4590) - Fix (r4585): warning: suggest parentheses around && within ||. ↵ | Darkvater | |
Sorry | |||
2006-04-27 | (svn r4588) - NewGRF: silence a false compiler warning | peter1138 | |
2006-04-26 | (svn r4586) - Codechange: Recursive commands that rely on _error_message to ↵ | Darkvater | |
handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases. | |||
2006-04-26 | (svn r4585) - Fix [FS#130] - Obscure road dragging bug. The road build ↵ | Darkvater | |
command did not return the appropiate error message of invalid-slope when building road. | |||
2006-04-26 | (svn r4584) CodeChange : Cleanup of industry_cmd (Step-3). | belugas | |
Renaming GetIndustrySpecification to GetIndustrySpec. Looks better. Removing the _industry_prod_up/down/close_strings in favor of IndustrySpec.closure/production_up/down_text; A few reformatting along the way. Work of tfc_team | |||
2006-04-26 | (svn r4583) - NewGRF: Revamp sprite group loading to support advanced ↵ | peter1138 | |
varadjusts and variable size. These are not yet processed, however. | |||
2006-04-26 | (svn r4582) - NewGRF: include an additional check to see if a spriteset id ↵ | peter1138 | |
is within range. | |||
2006-04-26 | (svn r4581) - NewGRF: replace replicated action 2 code with two functions to ↵ | peter1138 | |
simplify code somewhat. Also check that a sprite id is valid. | |||
2006-04-26 | (svn r4580) WebTranslator2 update to 2006-04-26 21:06:07 | miham | |
czech - 5 fixed, 1 changed by Hadez (6) dutch - 1 fixed by Zr40 (1) hungarian - 1 fixed by miham (1) italian - 3 fixed by sidew (3) polish - 3 fixed, 1 changed by meush (4) portuguese - 4 changed by izhirahider (4) | |||
2006-04-26 | (svn r4579) - NewGRF: move sprite group struct to newgrf_spritegroup.h. ↵ | peter1138 | |
Temporary include in sprite.h until new spritegroup code is in place. | |||
2006-04-26 | (svn r4578) CodeChange : Cleanup of industry_cmd (Step-2). | belugas | |
Removing the _industry_min_cargo[] in favor of IndustrySpec.minimal_cargo, IndustrySpec.a,b,c are now conflicting[], add an enum for IndustrySpec.checkproc Work of tfc_team | |||
2006-04-26 | (svn r4577) CodeChange : Cleanup of industry_cmd (Step-1). | belugas | |
Add an accessor to _industry_specs array. Work of tfc_team | |||
2006-04-26 | (svn r4576) Fix : Temperate bank will no longer appear (during game) in ↵ | belugas | |
tropic landscape. This bug is from the original game. | |||
2006-04-25 | (svn r4575) - Fix (r4574): hand-fixed the hand-fixed german language file ↵ | Darkvater | |
which was broken in previous commit. | |||
2006-04-25 | (svn r4574) hand-fixed german.txt (a 0x00 caused some sort of problems) | miham | |
2006-04-25 | (svn r4573) [WebTranslator2] string commitment (commitlog lost again, but ↵ | miham | |
this time bug me!) | |||
2006-04-25 | (svn r4572) Remove vehicle_leave_tile_proc | tron | |
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing) It's a bit overkill, so just handle this one case where it can happen | |||
2006-04-25 | (svn r4571) Change the rail type update for electrified rails so it doesn't ↵ | tron | |
use bit magic | |||
2006-04-25 | (svn r4570) - Fix: subsidy calculation was too high, broken in r3564 | peter1138 | |
2006-04-24 | (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures ↵ | belugas | |
toguether. | |||
2006-04-24 | (svn r4566) WebTranslator2 commit | miham | |
(Commitlog lost, sorry!) (Blame PEAR::VersionController::SVN!) | |||
2006-04-24 | (svn r4564) CodeChange : Constify the sprites of _cargo_types_base_values | belugas | |
2006-04-23 | (svn r4562) - NewGRF: Add additional vehicle text to train engine and wagon ↵ | peter1138 | |
purchase information. Other vehicle types to come. | |||
2006-04-23 | (svn r4561) - NewGRF: implement most of callback 0x23: additional text in ↵ | peter1138 | |
vehicle purchase windows. | |||
2006-04-23 | (svn r4560) - Fix: (r3008) Remove VS2005 undefined vsnprintf() as it doesn't ↵ | Darkvater | |
exist in the windows libraries (only _vsnprintf). This caused the bad function to be called that could result in non-properly terminated strings. Thanks for noticing Tron. | |||
2006-04-23 | (svn r4559) - NewGRF: keep a record of which grf an engine is defined in. ↵ | peter1138 | |
Will be used in the future. | |||
2006-04-23 | (svn r4558) - Fix: 'stopall' was moved to debug, so move the function there ↵ | Darkvater | |
as well. | |||
2006-04-23 | (svn r4557) - NewGRF: translate from TTDPatch control codes to our own, ↵ | peter1138 | |
instead of just simple validation. We still perform validation on any unhandled character. |