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2006-04-09(svn r4332) Turn a table lookup into a ternary operatortron
2006-04-09(svn r4331) Replace some direction calculation magic with DiagDirection to ↵tron
make a bit more clear what's going on
2006-04-08(svn r4326) Only reduce the slot age of a vehicle if it has a slot assignedtron
2006-04-08(svn r4325) When updating the vehicle count for road stops after load use ↵tron
the slot pointer of the vehicle instead of recalculating the road stop using the destination tile of the vehicle. Apart from being more simple this could prevent a inconsistency of slot information in the edge case when the destination tile isn't the tile of the assigned slot.
2006-04-08(svn r4324) Remove the unused road stop type attribute from struct RoadStoptron
2006-04-08(svn r4323) -Regression: Clear the slot assignments of all vehicles heading ↵tron
twoards a road stop if that road stop gets removed This issue was fixed in r2210 and reintroduced in r4259 when the multistop handling was overhauled.
2006-04-08(svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to ↵peter1138
within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again.
2006-04-08(svn r4321) For ships check the ship state, not the road state. This bug was ↵tron
harmless, because both states are at the same byte in the vehicle type specific union.
2006-04-08(svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, ↵celestar
but computed on the fly. Partly fixes FS#101
2006-04-08(svn r4319) -Codechange: Station map accessorscelestar
2006-04-08(svn r4318) CodeChange : Remove last direct map access on ai/default/default.cbelugas
2006-04-07(svn r4317) -Codechange: More map accessors for ship_cmd. it is now ↵celestar
map-access free, but still requires a huge cleanup
2006-04-07(svn r4316) -Codechange: finished r4257 (forgot one variable there)celestar
2006-04-07(svn r4315) Remove MAX_QUERYSTR_LEN, rather use lengthof() the real thingtron
2006-04-07(svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. ↵tron
Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it
2006-04-07(svn r4313) The parent window of the chat box is always the main toolbar ↵tron
(?!), therefore don't pass this information as parameter
2006-04-07(svn r4312) Calculate the maximum pixel width of the entered text in the ↵tron
chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number
2006-04-07(svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a ↵celestar
bridge. FS#103 exhibited this problem
2006-04-07(svn r4310) The chat box has no visible window title, therefore remove the ↵tron
string
2006-04-07(svn r4309) The initial string of the chat box is always the empty string, ↵tron
so don't jump through hoops to check if nothing was entered and simplify the code
2006-04-07(svn r4307) -Fix: Coding style in previous commit. Thanks to Tron for ↵celestar
instant notice
2006-04-07(svn r4306) -Fix (103). Assertion when removing elrails under bridges. ↵celestar
Thanks to Rubidium for reporting and fixing
2006-04-07(svn r4305) -Codechange: Minor elrail cleanup (Tron)celestar
2006-04-07(svn r4304) The chat box' parent window (the main toolbar, wtf?) doesn't ↵tron
care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box
2006-04-06(svn r4302) - Fix: s/maxlength/maxwidth of course, the buffer size is always ↵Darkvater
set. Comment-change only
2006-04-06(svn r4301) - Fix: the maxlength parameter of Textbuf is supposed to be the ↵Darkvater
size of the buffer (so length of string + '\0'), but in the code it was a mix of both. It didn't cause any problems though, only an occasionaly one-less character than allowed. (thanks Tron for noticing)
2006-04-05(svn r4292) - CodeChange: sprinkle some holy water on l'ugly code (braces, ↵Darkvater
and pos is PacketSize not int)
2006-04-05(svn r4291) - Fix: validate all received strings for correctness. This fixes ↵Darkvater
potential crashes on invalid clients/servers (thanks test for bringing this to our attention)
2006-04-05(svn r4290) -Fix: fixed power computation for mixed consists on level ↵celestar
crossings (michi_cc)
2006-04-05(svn r4289) -Codechange: Make use of water_map accessors for ships. Make a ↵celestar
mental note to clean ship_cmd
2006-04-05(svn r4286) -Fix: Typo in 4280celestar
2006-04-05(svn r4284) -Fix: Tunnel portals no longer have a pylon ON them if there is ↵celestar
a track right above the portal
2006-04-05(svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, ↵celestar
more meaningful variable names, simplify control flow..
2006-04-05(svn r4282) -Cleanup: Re-arranged the ignore groups into a more readable ↵celestar
arrangement
2006-04-05(svn r4281) -Cleanup: Begun cleaning up elrail code a bit, mostly comments ↵celestar
and enum/array alignment
2006-04-05(svn r4280) -Codechange: Add and make use of map accessors concerning ↵celestar
railway waypoints
2006-04-04(svn r4279) s/\<CL_/CLEAR_/tron
2006-04-04(svn r4278) -Fix: changed char to uint8 because signedness of char is ↵celestar
undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)
2006-04-04(svn r4276) -Codechange: Cleaned DrawCatenaryOnBridge a bit (requested by Tron)celestar
2006-04-04(svn r4275) -Codechange: Use of map accessor functions inside station_map.h ↵celestar
when possible
2006-04-04(svn r4273) -Fix: Removed a problem where trains would stop in the middle of ↵celestar
a platform if there were both elrails and convrails along the platform
2006-04-04(svn r4272) -Codechange: Moved the map-accessing stuff from station.h into ↵celestar
station_map.h
2006-04-04(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/tron
2006-04-04(svn r4270) Rename some bogus map5 to gfxtron
2006-04-04(svn r4269) We don't use GNU indentation styletron
2006-04-03(svn r4268) - Delete the network-copy of the Patches struct as it is not ↵Darkvater
needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed.
2006-04-03(svn r4267) - Fix (r4241): also validate the error number that a client ↵Darkvater
receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
2006-04-03(svn r4266) - Fix: compile warning on VS2005 (not all control paths return a ↵Darkvater
value)
2006-04-03(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from ↵Darkvater
declaration)
2006-04-03(svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. ↵celestar
Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction