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authorDarkvater <Darkvater@openttd.org>2006-04-03 18:31:01 +0000
committerDarkvater <Darkvater@openttd.org>2006-04-03 18:31:01 +0000
commit6c3c1c22d3ea01f1eda7bf286c225730d3a20fd3 (patch)
tree6bb17834fe0d25bdc157e722886a9ef071a82c85
parent12cfa5526b5b0f935763cd94b392d3b250c92e9d (diff)
downloadopenttd-6c3c1c22d3ea01f1eda7bf286c225730d3a20fd3.tar.xz
(svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
-rw-r--r--network.c32
-rw-r--r--network_client.c5
-rw-r--r--network_data.h1
-rw-r--r--network_server.c28
4 files changed, 36 insertions, 30 deletions
diff --git a/network.c b/network.c
index b500c46c1..1d9064425 100644
--- a/network.c
+++ b/network.c
@@ -256,6 +256,36 @@ static void NetworkClientError(byte res, NetworkClientState *cs) {
_networking = false;
}
+/** Retrieve a string representation of an internal error number
+ * @param buf buffer where the error message will be stored
+ * @param err NetworkErrorCode (integer)
+ * @return returns a pointer to the error message (buf) */
+char *GetNetworkErrorMsg(char *buf, NetworkErrorCode err)
+{
+ /* List of possible network errors, used by
+ * PACKET_SERVER_ERROR and PACKET_CLIENT_ERROR */
+ static const StringID network_error_strings[] = {
+ STR_NETWORK_ERR_CLIENT_GENERAL,
+ STR_NETWORK_ERR_CLIENT_DESYNC,
+ STR_NETWORK_ERR_CLIENT_SAVEGAME,
+ STR_NETWORK_ERR_CLIENT_CONNECTION_LOST,
+ STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR,
+ STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED,
+ STR_NETWORK_ERR_CLIENT_NOT_EXPECTED,
+ STR_NETWORK_ERR_CLIENT_WRONG_REVISION,
+ STR_NETWORK_ERR_CLIENT_NAME_IN_USE,
+ STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD,
+ STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH,
+ STR_NETWORK_ERR_CLIENT_KICKED,
+ STR_NETWORK_ERR_CLIENT_CHEATER,
+ STR_NETWORK_ERR_CLIENT_SERVER_FULL,
+ };
+
+ if (err >= lengthof(network_error_strings)) err = 0;
+
+ return GetString(buf, network_error_strings[err]);
+}
+
// Find all IP-aliases for this host
static void NetworkFindIPs(void)
{
@@ -524,7 +554,7 @@ void NetworkCloseClient(NetworkClientState *cs)
NetworkGetClientName(client_name, sizeof(client_name), cs);
- GetString(str, STR_NETWORK_ERR_CLIENT_GENERAL + errorno);
+ GetNetworkErrorMsg(str, errorno);
NetworkTextMessage(NETWORK_ACTION_LEAVE, 1, false, client_name, "%s", str);
diff --git a/network_client.c b/network_client.c
index f78a7ff17..da4256db7 100644
--- a/network_client.c
+++ b/network_client.c
@@ -676,15 +676,12 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT)
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR_QUIT)
{
- int errorno;
char str[100];
uint16 index;
NetworkClientInfo *ci;
index = NetworkRecv_uint16(MY_CLIENT, p);
- errorno = NetworkRecv_uint8(MY_CLIENT, p);
-
- GetString(str, STR_NETWORK_ERR_CLIENT_GENERAL + errorno);
+ GetNetworkErrorMsg(str, NetworkRecv_uint8(MY_CLIENT, p));
ci = NetworkFindClientInfoFromIndex(index);
if (ci != NULL) {
diff --git a/network_data.h b/network_data.h
index c2dbdc4b8..e24a1deea 100644
--- a/network_data.h
+++ b/network_data.h
@@ -229,6 +229,7 @@ NetworkClientInfo *NetworkFindClientInfoFromIndex(uint16 client_index);
NetworkClientInfo *NetworkFindClientInfoFromIP(const char *ip);
NetworkClientState *NetworkFindClientStateFromIndex(uint16 client_index);
unsigned long NetworkResolveHost(const char *hostname);
+char *GetNetworkErrorMsg(char *buf, NetworkErrorCode err);
#endif /* ENABLE_NETWORK */
diff --git a/network_server.c b/network_server.c
index f64fad837..fc4334d35 100644
--- a/network_server.c
+++ b/network_server.c
@@ -26,24 +26,6 @@
static void NetworkHandleCommandQueue(NetworkClientState* cs);
void NetworkPopulateCompanyInfo(void);
-/* List of possible network errors, used by PACKET_SERVER_ERROR and PACKET_CLIENT_ERROR */
-static const StringID _network_error_strings[] = {
- STR_NETWORK_ERR_CLIENT_GENERAL,
- STR_NETWORK_ERR_CLIENT_DESYNC,
- STR_NETWORK_ERR_CLIENT_SAVEGAME,
- STR_NETWORK_ERR_CLIENT_CONNECTION_LOST,
- STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR,
- STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED,
- STR_NETWORK_ERR_CLIENT_NOT_EXPECTED,
- STR_NETWORK_ERR_CLIENT_WRONG_REVISION,
- STR_NETWORK_ERR_CLIENT_NAME_IN_USE,
- STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD,
- STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH,
- STR_NETWORK_ERR_CLIENT_KICKED,
- STR_NETWORK_ERR_CLIENT_CHEATER,
- STR_NETWORK_ERR_CLIENT_SERVER_FULL,
-};
-
// **********
// Sending functions
// DEF_SERVER_SEND_COMMAND has parameter: NetworkClientState *cs
@@ -162,12 +144,10 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, Netwo
Packet *p = NetworkSend_Init(PACKET_SERVER_ERROR);
- if (error >= lengthof(_network_error_strings)) error = 0;
-
NetworkSend_uint8(p, error);
NetworkSend_Packet(p, cs);
- GetString(str, _network_error_strings[error]);
+ GetNetworkErrorMsg(str, error);
// Only send when the current client was in game
if (cs->status > STATUS_AUTH) {
@@ -901,8 +881,8 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ERROR)
// This packets means a client noticed an error and is reporting this
// to us. Display the error and report it to the other clients
NetworkClientState *new_cs;
- NetworkErrorCode errorno = NetworkRecv_uint8(cs, p);
char str[100];
+ NetworkErrorCode errorno = NetworkRecv_uint8(cs, p);
char client_name[NETWORK_CLIENT_NAME_LENGTH];
// The client was never joined.. thank the client for the packet, but ignore it
@@ -913,9 +893,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ERROR)
NetworkGetClientName(client_name, sizeof(client_name), cs);
- if (errorno >= lengthof(_network_error_strings)) errorno = 0;
-
- GetString(str, _network_error_strings[errorno]);
+ GetNetworkErrorMsg(str, errorno);
DEBUG(net, 2)("[NET] %s reported an error and is closing his connection (%s)", client_name, str);