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2021-04-10Fix: Data races on cursor state in OpenGL backendsJonathan G Rennison
2021-04-10Fix: Thread unsafe use of sprite cache in OpenGLBackend::DrawMouseCursorJonathan G Rennison
See also: #8870 See also: #8977
2021-04-10Fix d4c3d01d: add plural form 14 to strgen. (#8999)frosch
2021-04-10Update: Translations from eintstranslators
2021-04-10Add: new plural form for Romanian translation (#8936)Nicolae Crefelean
2021-04-10Update: Translations from eintstranslators
korean: 1 change by telk5093 spanish: 1 change by MontyMontana
2021-04-10Fix #8956: Industry disaster news messages showed the wrong location (#8992)Charles Pigott
2021-04-10Change: do not disable NewGRF window apply button if dev tools are enabled ↵Didac Perez Parera
(#8975) enabled
2021-04-10Change: [DorpsGek] also announce Discussion creation/comments from GitHub ↵Patric Stout
(#8991)
2021-04-10Fix: [Win32] Font glyphs of certain widths brokeNiels Martin Hansen
Font glyphs between 33 and 39 pixels wide, in the Win32 font system, used wrong alignment and caused glyphs to appear broken. When in the 33 to 39 pixel range, glyphs without AA were rounded down to 32 pixel pitch, instead of up to 64 pixel pitch.
2021-04-10Codechange: nullptr deletion in DeleteWindowById (#8941)Didac Perez Parera
2021-04-10Fix e0561dbde: [MinGW] use ofstring(wchar_t*) as ofstring(wstring) doesn't ↵Loïc Guilloux
exist (#8985)
2021-04-10Fix 70bc55cfd6e: snow line height was set while calculating desert line (#8989)Patric Stout
Seems I liked copy/pasting just a tiny bit too much.
2021-04-09Update: Translations from eintstranslators
swedish: 3 changes by DonaldDuck313 korean: 2 changes by telk5093 portuguese (brazilian): 4 changes by brunodelara-cloudcrm
2021-04-09Fix #8930: [Win32] Don't handle printable keys on keydown if an edit box is ↵Michael Lutz
in focus. Handle printable input only when the matching WM_CHAR message is incoming. Without an edit box, do the handling in keydown as usual to support hotkeys.
2021-04-09Feature: Volume sliders in Game Options windowNiels Martin Hansen
2021-04-09Codechange: Move volume control slider logic to separate functionsNiels Martin Hansen
2021-04-09Add: NWidgetBase::GetCurrentRect functionNiels Martin Hansen
2021-04-09Change: Default music and sound effects volume to be lowerNiels Martin Hansen
2021-04-09Change: [win32] Use user UI language for initial language selection (#8973) ↵Wim Leflere
(#8974)
2021-04-08Update: Translations from eintstranslators
english (us): 3 changes by 2TallTyler korean: 3 changes by telk5093 russian: 32 changes by Ln-Wolf spanish: 1 change by JohnBoyFan french: 4 changes by arikover portuguese: 10 changes by azulcosta
2021-04-08Fix: Viewport drag tooltips not being removed when dragging over other windowsJonathan G Rennison
2021-04-08Fix: Viewport drag tooltip flickering when dragging outside windowJonathan G Rennison
2021-04-07Update: Translations from eintstranslators
norwegian (bokmal): 3 changes by Anolitt spanish (mexican): 3 changes by absay vietnamese: 3 changes by KhoiCanDev german: 3 changes by danidoedel finnish: 3 changes by hpiirai catalan: 3 changes by J0anJosep spanish: 3 changes by JohnBoyFan
2021-04-07Fix: [CMake] Use the right run-time library depending on vcpkg triplet (#8964)Loïc Guilloux
2021-04-07Fix: Honor default soundfont for FluidSynthGhislain Antony Vaillant
Debian now provides a default soundfont for FluidSynth via its alternatives system. In short, FluidSynth is configured to look for `/usr/share/sounds/sf3/default-GM.sf3` as its default soundfont, and each soundfront package (FluidR3, OPL-3, MuseScore...) may provide or override this symlink. By default, FluidSynth is installed on Debian with the `TimGM6mb` soundfont by default due to its limited size. See https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=929185 for further details.
2021-04-07Fix: Use FluidSynth default soundfontGhislain Antony Vaillant
2021-04-07Codechange: Remove the now meaningless console_cp parameter from OTTD2FSNiels Martin Hansen
2021-04-07Fix #8713: Change OTTD2FS and FS2OTTD to return string objects instead of ↵Niels Martin Hansen
static buffers
2021-04-06Fix: [Network] State conditions for sending client info/quit packets (#8959)Jonathan G Rennison
Use status >= STATUS_AUTHORIZED as the state criteria for all cases where updates about other clients are sent. This avoids the case where a client is informed that another client has joined but not informed when it later quits, resulting in stale entries in the client list window.
2021-04-06Fix: Allow full sample range for 16-bit audio.Peter Nelson
Clamping each sample value to half the available range could cause unnecessary premature clipping with lots of sounds playing. This change does not affect the actual volume level.
2021-04-06Change: Apply power-of-3 scaling to master effect volume to improve ↵Peter Nelson
perceived loudness change.
2021-04-06Fix #8922: Show vehicle window for single vehicle in shared order grouping ↵Bernard Teo
(#8926)
2021-04-06Update: Translations from eintstranslators
korean: 1 change by telk5093
2021-04-06Change: [CMake] Improve 'In-source build' error message (#8955)Loïc Guilloux
2021-04-06Feature: Button to reset game settings to their default values (#8958)Didac Perez Parera
2021-04-05Change: Disable NewGRF window apply button if no change was made (#8934)Didac Perez Parera
2021-04-05Fix: Apply master effect volume during mixing instead of sound start. (#8945)PeterN
This makes the volume control work as most players would expect, affecting existing playing sounds as well as new sounds.
2021-04-05Fix #8935: [OSX] Crash when clicking 'Save' due to wrongly-threaded OS call. ↵Michael Lutz
(#8944)
2021-04-04Update: Translations from eintstranslators
spanish (mexican): 1 change by absay vietnamese: 1 change by KhoiCanDev estonian: 1 change by siimsoni romanian: 3 changes by kneekoo catalan: 1 change by perezdidac portuguese: 1 change by azulcosta
2021-04-04Cleanup: Delete remaining Blob codeCharles Pigott
2021-04-04Codechange: Replace CBlobT usage with std::vectorCharles Pigott
2021-04-04Codechange: Replace CStrA with std::stringCharles Pigott
2021-04-04Codechange: Use COINIT_MULTITHREADED in CoInitializeEx (#8938)Milek7
2021-04-03Update: Translations from eintstranslators
swedish: 1 change by DonaldDuck313 norwegian (bokmal): 1 change by Anolitt english (us): 1 change by 2TallTyler chinese (simplified): 8 changes by RichardYan314 german: 1 change by danidoedel romanian: 115 changes by kneekoo finnish: 1 change by hpiirai spanish: 2 changes by MontyMontana polish: 3 changes by yazalo
2021-04-02Update: Translations from eintstranslators
korean: 1 change by telk5093 indonesian: 25 changes by dimaspaf14 romanian: 23 changes by kneekoo
2021-04-02Change: [CMake] Copy AI/GS compatibility files to build dir (#8906)Loïc Guilloux
2021-04-02Fix: adjust object and rail station selection window padding to be ↵Didac Perez Parera
consistent (#8929) consistent
2021-04-02Fix: Memory leak of airport tile layout in AirportChangeInfo (prop 0A) (#8928)Jonathan G Rennison
2021-04-02Feature: Press ctrl to build diagonal rivers in Scenario Editor (#8880)Tyler Trahan