Age | Commit message (Collapse) | Author |
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chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number
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bridge. FS#103 exhibited this problem
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string
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so don't jump through hoops to check if nothing was entered and simplify the code
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instant notice
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Thanks to Rubidium for reporting and fixing
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care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box
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set. Comment-change only
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size of the buffer (so length of string + '\0'), but in the code it was a mix of both. It didn't cause any problems though, only an occasionaly one-less character than allowed. (thanks Tron for noticing)
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and pos is PacketSize not int)
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potential crashes on invalid clients/servers (thanks test for bringing this to our attention)
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crossings (michi_cc)
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mental note to clean ship_cmd
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a track right above the portal
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more meaningful variable names, simplify control flow..
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arrangement
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and enum/array alignment
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railway waypoints
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undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)
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when possible
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a platform if there were both elrails and convrails along the platform
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station_map.h
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needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed.
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receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
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value)
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declaration)
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Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
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marco. town_cmd is now map access free
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cleaning on town.flags12 too
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1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles.
2) Removed the "wait for stop" feature, because it did not work in practise.
3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet)
4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops.
5) Hopefully the last fundamental change to multistop
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ground types (including roadworks).
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airport_sections_*
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accessor.
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concerning unmovables. unmovable_cmd is now map access free
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map access free
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by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
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