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2008-09-17(svn r14356) -Fix [FS#2307](r14258): converting of railtype was broken for ↵smatz
tunnels and bridges
2008-09-17(svn r14355) -Fix: latest svn revision detection from hg log always gave the ↵glx
latest relative to tip revision, not to the current working revision
2008-09-17(svn r14354) -Fix (r14253): also fix hg revision detection for MSVCglx
2008-09-17(svn r14353) -Fix: hg revision detection always gave the tip revision, not ↵peter1138
the current working revision.
2008-09-17(svn r14352) -Feature: Allow sorting vehicles by remaining life time.belugas
Patch by yorick
2008-09-17(svn r14351) -Codechange: call CFollowTrackT::GetSingleTramBit() only if we ↵smatz
know it is a tram, so compiler doesn't generate code for trains and ships
2008-09-16(svn r14350) -Fix (r13927): do not draw PBS reservation for NW and NE ↵smatz
depots, it is drawn through depot walls
2008-09-16(svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, ↵smatz
they have colour of invalid player
2008-09-16(svn r14346) -Codechange [FS#2184]: reduce code duplication when jumping to ↵smatz
next/previous sign in signs_gui.cpp (Roujin)
2008-09-16(svn r14345) -Fix: delete the RenameSignWindow when 'its' sign is deletedsmatz
Also, it makes sure the RenameSignWindow isn't open when there are no signs (and crashes associted with that)
2008-09-16(svn r14344) -Fix: when a new airport is built in the same tick as the old ↵smatz
station is deleted, aircraft may go crazy (and crash the game)
2008-09-16(svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause ↵smatz
crashes at several places when the station pool got smaller
2008-09-16(svn r14340) -Fix (r11822): signs from old savegames were lost (causing ↵smatz
little memory leaks)
2008-09-15(svn r14339) -Fix (r13731): crash when loading the intro game failedsmatz
2008-09-15(svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, ↵smatz
president and company renaming commands, too
2008-09-15(svn r14336) -Fix (r14334): when there was a station with custom name in an ↵smatz
old savegame, it's default name was empty
2008-09-15(svn r14335) -Codechange: Remove some magic numbers.frosch
2008-09-15(svn r14334) -Feature: ability to reset name to default/automatic value (for ↵smatz
vehicles, engines, towns, groups, stations, waypoints, managers and companies)
2008-09-15(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.frosch
2008-09-15(svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by ↵belugas
introducing a daily random industry change. This will allow to perform more changes per month on big maps and less on smaller maps, while not overtaxing the IndustryMonthlyLoop process. Thanks to frosch, for nice code ideas and rewrites
2008-09-15(svn r14331) -Codechange: use an enum as additional parameter for ↵smatz
ShowQueryString()
2008-09-15(svn r14330) -Fix: compile warnings in some unfinished lang files.rubidium
2008-09-15(svn r14329) -Fix (r14306): selections in the group GUI weren't shown anymore.rubidium
2008-09-15(svn r14328) -Fix (r11822): when a company was renamed and then manager was ↵smatz
renamed before building anything, company name changed
2008-09-14(svn r14327) -Fix [FS#2251]: if you rename a town before building something ↵rubidium
and build something near that town your company would be called "<old townname> Transport".
2008-09-14(svn r14326) -Fix: some wrong comments (Yexo)rubidium
2008-09-14(svn r14325) -Update: WebTranslator2 update to 2008-09-14 17:42:18translators
czech - 2 fixed, 31 changed by Hadez (33) english_US - 211 fixed by WhiteRabbit (211) galician - 193 fixed, 10 changed by Condex (203) german - 2 fixed, 38 changed by sulai (40) swedish - 60 fixed by ChrillDeVille (60)
2008-09-14(svn r14324) -Fix [FS#2241]: free any blocks that a helicopter may have on ↵rubidium
an oilrig when the helicopter gets forcefully removed (bankruptcy). For other airports this isn't needed as they can't be used by multiple companies.
2008-09-14(svn r14323) -Fix (r14064): forgot a return...smatz
2008-09-14(svn r14322) -Fix (r10368): possible assert when renaming removed waypointsmatz
2008-09-14(svn r14321) -Add: support for newgrfs printing bytes/words/dwords as ↵rubidium
hexadecimals.
2008-09-14(svn r14320) -Fix [FS#2299]: glitch when chatbox window is full and the ↵rubidium
window is scrolled (yorP)
2008-09-14(svn r14319) -Fix (r10760): use operator delete when deleting an order, so ↵smatz
order pool fills up a bit slower
2008-09-14(svn r14318) -Fix [FS#2296]: OSK of the chat box did not get updated. This ↵rubidium
as the chatbox got a higher priority than the OSK instead of the usual other way around.
2008-09-14(svn r14317) -Fix (r13662) [FS#2298]: Order distance processing for ↵peter1138
conditional orders on ships treated v->orders as an array, and didn't use the correct next order.
2008-09-13(svn r14316) -Fix: do not allow building road over level crossings and ↵smatz
drive-through road stops in the wrong direction even when the roadtype is present
2008-09-13(svn r14315) -Fix: allow adding roadtypes only to drive-through road stopssmatz
2008-09-13(svn r14314) -Fix: pay for two road bits when adding/removing roadtype at ↵smatz
drive through road stop/level crossing
2008-09-13(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool ↵frosch
to their own file.
2008-09-13(svn r14310) -Fix: don't show palette information in the newgrf lists of the ↵rubidium
network lobby.
2008-09-13(svn r14309) -Fix [FS#2244]: aircraft frozen above oil rig when the next ↵rubidium
order is invalid.
2008-09-13(svn r14308) -Fix [FS#2268]: pay extra when tram/road bits need to be build ↵rubidium
for a roadstop.
2008-09-13(svn r14307) -Fix: when deleting a station, remove news items regarding itsmatz
2008-09-13(svn r14306) -Codechange: unify the code to draw the vehicle list.rubidium
-Fix [FS#2292]: inconsistency between drawn vehicle lists in the vehicle list and group windows.
2008-09-12(svn r14305) -Fix [FS#2294] (r5033): [YAPF] Only reserve road slots for ↵frosch
multistop when they are really reachable.
2008-09-12(svn r14304) -Fix (r14104): waypoint train list wasn't closed with the ↵smatz
waypoint window (crashes since r14296)
2008-09-12(svn r14303) -Codechange: make the vehicle list part of the group window ↵rubidium
look exactly like the vehicle list instead of some buttons being one pixel wider/smaller.
2008-09-12(svn r14302) -Codechange: simplify and make the vehicle list and group ↵rubidium
windows behave the same w.r.t. getting wider (by default) for trains than the other vehicles.
2008-09-12(svn r14301) -Codechange: give the vehicle list and group list the same ↵rubidium
relative size and the same absolute height for the vehicle list items.
2008-09-12(svn r14300) -Update: WebTranslator2 update to 2008-09-12 17:41:59translators
brazilian_portuguese - 13 fixed by tucalipe (13) catalan - 12 fixed by arnaullv (12) danish - 9 fixed, 7 changed by ThomasA (16) dutch - 1 changed by habell (1) estonian - 5 fixed by kristjans (5) galician - 98 fixed, 6 changed by Condex (104) german - 7 fixed, 83 changed by sulai (69), dih (21) korean - 12 fixed by leejaeuk5 (12) romanian - 20 fixed by kneekoo (20) slovenian - 5 fixed by Necrolyte (5)