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2006-04-08(svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, ↵celestar
but computed on the fly. Partly fixes FS#101
2006-04-08(svn r4319) -Codechange: Station map accessorscelestar
2006-04-08(svn r4318) CodeChange : Remove last direct map access on ai/default/default.cbelugas
2006-04-07(svn r4317) -Codechange: More map accessors for ship_cmd. it is now ↵celestar
map-access free, but still requires a huge cleanup
2006-04-07(svn r4316) -Codechange: finished r4257 (forgot one variable there)celestar
2006-04-07(svn r4315) Remove MAX_QUERYSTR_LEN, rather use lengthof() the real thingtron
2006-04-07(svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. ↵tron
Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it
2006-04-07(svn r4313) The parent window of the chat box is always the main toolbar ↵tron
(?!), therefore don't pass this information as parameter
2006-04-07(svn r4312) Calculate the maximum pixel width of the entered text in the ↵tron
chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number
2006-04-07(svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a ↵celestar
bridge. FS#103 exhibited this problem
2006-04-07(svn r4310) The chat box has no visible window title, therefore remove the ↵tron
string
2006-04-07(svn r4309) The initial string of the chat box is always the empty string, ↵tron
so don't jump through hoops to check if nothing was entered and simplify the code
2006-04-07(svn r4307) -Fix: Coding style in previous commit. Thanks to Tron for ↵celestar
instant notice
2006-04-07(svn r4306) -Fix (103). Assertion when removing elrails under bridges. ↵celestar
Thanks to Rubidium for reporting and fixing
2006-04-07(svn r4305) -Codechange: Minor elrail cleanup (Tron)celestar
2006-04-07(svn r4304) The chat box' parent window (the main toolbar, wtf?) doesn't ↵tron
care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box
2006-04-06(svn r4302) - Fix: s/maxlength/maxwidth of course, the buffer size is always ↵Darkvater
set. Comment-change only
2006-04-06(svn r4301) - Fix: the maxlength parameter of Textbuf is supposed to be the ↵Darkvater
size of the buffer (so length of string + '\0'), but in the code it was a mix of both. It didn't cause any problems though, only an occasionaly one-less character than allowed. (thanks Tron for noticing)
2006-04-05(svn r4292) - CodeChange: sprinkle some holy water on l'ugly code (braces, ↵Darkvater
and pos is PacketSize not int)
2006-04-05(svn r4291) - Fix: validate all received strings for correctness. This fixes ↵Darkvater
potential crashes on invalid clients/servers (thanks test for bringing this to our attention)
2006-04-05(svn r4290) -Fix: fixed power computation for mixed consists on level ↵celestar
crossings (michi_cc)
2006-04-05(svn r4289) -Codechange: Make use of water_map accessors for ships. Make a ↵celestar
mental note to clean ship_cmd
2006-04-05(svn r4286) -Fix: Typo in 4280celestar
2006-04-05(svn r4284) -Fix: Tunnel portals no longer have a pylon ON them if there is ↵celestar
a track right above the portal
2006-04-05(svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, ↵celestar
more meaningful variable names, simplify control flow..
2006-04-05(svn r4282) -Cleanup: Re-arranged the ignore groups into a more readable ↵celestar
arrangement
2006-04-05(svn r4281) -Cleanup: Begun cleaning up elrail code a bit, mostly comments ↵celestar
and enum/array alignment
2006-04-05(svn r4280) -Codechange: Add and make use of map accessors concerning ↵celestar
railway waypoints
2006-04-04(svn r4279) s/\<CL_/CLEAR_/tron
2006-04-04(svn r4278) -Fix: changed char to uint8 because signedness of char is ↵celestar
undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)
2006-04-04(svn r4276) -Codechange: Cleaned DrawCatenaryOnBridge a bit (requested by Tron)celestar
2006-04-04(svn r4275) -Codechange: Use of map accessor functions inside station_map.h ↵celestar
when possible
2006-04-04(svn r4273) -Fix: Removed a problem where trains would stop in the middle of ↵celestar
a platform if there were both elrails and convrails along the platform
2006-04-04(svn r4272) -Codechange: Moved the map-accessing stuff from station.h into ↵celestar
station_map.h
2006-04-04(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/tron
2006-04-04(svn r4270) Rename some bogus map5 to gfxtron
2006-04-04(svn r4269) We don't use GNU indentation styletron
2006-04-03(svn r4268) - Delete the network-copy of the Patches struct as it is not ↵Darkvater
needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed.
2006-04-03(svn r4267) - Fix (r4241): also validate the error number that a client ↵Darkvater
receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
2006-04-03(svn r4266) - Fix: compile warning on VS2005 (not all control paths return a ↵Darkvater
value)
2006-04-03(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from ↵Darkvater
declaration)
2006-04-03(svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. ↵celestar
Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
2006-04-03(svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" ↵celestar
marco. town_cmd is now map access free
2006-04-03(svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And ↵belugas
cleaning on town.flags12 too
2006-04-03(svn r4259) -[multistop] Fix/Feature/Codechange:celestar
1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles. 2) Removed the "wait for stop" feature, because it did not work in practise. 3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet) 4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops. 5) Hopefully the last fundamental change to multistop
2006-04-03(svn r4258) -Codechange: Add and make use of map accessors dealing with road ↵celestar
ground types (including roadworks).
2006-04-03(svn r4257) -Codechange: Renamed the airport_map5_tiles_* variables into ↵celestar
airport_sections_*
2006-04-03(svn r4256) - Codechange: Replace lone map access in vehicle.c with its map ↵peter1138
accessor.
2006-04-03(svn r4255) -Codechange: Add and make use of more accessor functions ↵celestar
concerning unmovables. unmovable_cmd is now map access free
2006-04-03(svn r4254) -Codechange: Add and make use of map accessors for town lifts.celestar