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2007-07-26(svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the ↵rubidium
southern bridge head has a foundation.
2007-07-26(svn r10698) -Codechange [FS#1082]: simplify the code related to ↵rubidium
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26(svn r10697) -Codechange: give a more sensible names to some of the unkX ↵rubidium
variables.
2007-07-26(svn r10696) -Codechange: remove duplication of the "make sprite ↵rubidium
transparent" code.
2007-07-26(svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack ↵rubidium
or vice versa on slopes did not work as expected.
2007-07-26(svn r10694) -Codechange: update the server information in the game list ↵rubidium
every once in a while so the information stays fairly up-to-date when you are looking through the servers.
2007-07-26(svn r10693) -Fix: --enable-install should have been removed from the ↵rubidium
configure parameters to save a long time ago. Now it is only causing warnings.
2007-07-25(svn r10692) -Fix (r10691): those good old days that LT_NORMAL was still ↵rubidium
called LT_NORMAL :)
2007-07-25(svn r10691) -Codechange [FS#509]: simplify GetTransportedGoodsIncome to ↵rubidium
make it more obvious and less hidden what actually happens. Based on a patch by rfalke.
2007-07-25(svn r10690) -Codechange: use the enum that describes all callback IDs in ↵rubidium
favor of "just" using an untyped integer.
2007-07-25(svn r10689) -Documentation [FS#1057]: lots of function documentation ↵rubidium
written by Progman.
2007-07-25(svn r10688) -Cleanup: coding style cleanups missed in the last few cleanups.rubidium
2007-07-25(svn r10687) -Fix (r10686): subversion does not like it when you change code ↵rubidium
when you are typing the commit message.
2007-07-25(svn r10686) -Fix [FS#1058]: determining whether there is a tunnel going ↵rubidium
under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis). Furthermore GetTileZ did much more than absolutely necessary.
2007-07-25(svn r10685) -Fix [FS#1076]: graphical glitches when the "link landscape ↵rubidium
toolbar" patch is turned on when opening one of the construction toolbars.
2007-07-25(svn r10684) -Codechange: some more coding style related changes. Primarily ↵rubidium
moving { to a new line.
2007-07-24(svn r10681) -Codechange: do not determine whether a tile is a hangar based ↵rubidium
on the graphics index to be drawn on the given tile, but do it based on the specification of the location of hangars of the airport.
2007-07-24(svn r10675) -Codechange: unhardcode the industry types used in several ↵rubidium
locations of the source code.
2007-07-24(svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> ↵rubidium
type *var.
2007-07-24(svn r10672) -Codechange: typify some parameters/variables.rubidium
2007-07-24(svn r10671) -Codechange: don't mix both lookup and ↵truelight
temp-variable-with-value-of-lookup (skidd13)
2007-07-24(svn r10670) -Fix: Use proper initialization for grf_prop override memberbelugas
2007-07-24(svn r10669) -Codechange: Removed redundant commentbelugas
-Codechange: Add placeholder for yet another industry "variable" to code
2007-07-23(svn r10665) -Codechange: replace magic 15 with MAX_TILE_HEIGHT (bilbo)truelight
-Codechange: replace magic 13 with MAX_SNOWLINE_HEIGHT (bilbo) -Codechange: assure _map_height_bits is always of correct size (Rubidium)
2007-07-23(svn r10664) -Codechange: simplify a small piece of code (skidd13)truelight
2007-07-23(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as ↵truelight
penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
2007-07-23(svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)truelight
-Add: added 'M' as new shortcut for smallmap (bilbo) -Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo) -Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23(svn r10661) -Documentation: documented slope.h (Progman)truelight
2007-07-23(svn r10660) -Codechange: simplified tunnel cost algorithm (bilbo)truelight
2007-07-23(svn r10659) -Codechange: updated documentation around ↵truelight
RAIL_GROUND_FENCE_VERT[12] (frosch) -Codechange: added documentation and SPR_ enums for track fences (frosch)
2007-07-23(svn r10658) -Add: support for autosave_on_exit in the console, so dedicated ↵glx
servers can use it
2007-07-23(svn r10657) -Fix r10655: commit didn't comply with coding style (tnx glx :))truelight
2007-07-23(svn r10656) -Fix [FS#1068]: GetPartialZ returned wrong value for ↵truelight
SLOPE_STEEP_E (frosch)
2007-07-23(svn r10655) -Fix [FS#1070]: Trolly AI didn't know about steep slopes, and ↵truelight
used wrong tileh in some cases (frosch)
2007-07-22(svn r10651) -Fix: Fix chdir problem with open/save dialog on OS/2 (Paul ↵orudge
Smedley)
2007-07-22(svn r10649) -Fix (r9962): autoscroll (pointer near screen edge) didn't workpeter1138
2007-07-21(svn r10648) -Update: WebTranslator2 update to 2007-07-21 20:34:31miham
croatian - 44 fixed, 143 changed by knovak (187)
2007-07-21(svn r10647) -Fix: AutoPtrT::operator =() didn't delete old objectKUDr
2007-07-21(svn r10646) -Cleanup: AutoPtrT<>::Release() renamed to Detach()KUDr
-better describes what it does -was inconsistent with CCountedPtr<>::Release()
2007-07-21(svn r10645) -Fix (r10644): file contents seems to be 3x thereKUDr
2007-07-20(svn r10644) -Merge (from NoAI): framework for reference counted objects ↵rubidium
(pointers).
2007-07-20(svn r10643) -Merge (from NoAI): properly counting the amount of signs ↵rubidium
instead of using the size of the sign pool.
2007-07-20(svn r10642) -Merge (from NoAI): ./configure flag for disabling threading.rubidium
2007-07-20(svn r10641) -Fix(r10638): Forgotten Son... err...includebelugas
2007-07-20(svn r10640) -Fix(r10638): little typo...belugas
2007-07-20(svn r10639) -Codechange: Give meaninfull name to a magic numberbelugas
2007-07-20(svn r10638) -Codechange: Save the mapping of the industries and tiles, ↵belugas
making them persistent.
2007-07-20(svn r10637) -Fix: Enable the Random Industries in scenario editor if ↵belugas
setting Number of Industries is not NONE. Spotted by skiddl13. Thanks to glx for help in finding and better looking code :)
2007-07-20(svn r10635) -Codechange: Correct some typos and code beautifying (a little bit)belugas
2007-07-19(svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem ↵peter1138
another way.