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2005-01-22(svn r1584) Fix: Highlighlighting tiles under bridges works again correctly ↵dominik
for square selection tools.
2005-01-21(svn r1583) -Fix: You should no longer be able to delete bridges on any type ↵darkvater
of underground when there is a vehicle on it
2005-01-21(svn r1582) Fix: Only the train orders GUI has a non-stop button now.dominik
2005-01-21(svn r1581) Added a display for the total map population to the town display ↵celestar
(Jango)
2005-01-21(svn r1580) Fix: [ 1106354 ] Graph's keys get confuseddominik
Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened
2005-01-20(svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it ↵dominik
in their schedule. This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
2005-01-20(svn r1578) -Fix: [1102454] dedicated server crashes after some hours ↵darkvater
(highscore problems for dedicated...should be really solved now)
2005-01-20(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't floodedtron
2005-01-20(svn r1576) Clean TileLoopWaterHelper() a bit uptron
2005-01-20(svn r1575) -Fix: Forgot to exit the construction phase for the waypoint ↵Celestar
window (if you have newgrfs loaded)
2005-01-20(svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridgecelestar
2005-01-20(svn r1573) -Fix: Station and depot building mode is now terminated if thecelestar
corresponding windows are closed [ 1104277 ]
2005-01-19(svn r1572) Remove dead code from ludde's autorail implementation which was ↵tron
left over by revision 1571
2005-01-19(svn r1571) Feature: Visually enhanced autorail placingdominik
When using the autorail tool, the rail pieces which are going to be build are highlighted. If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
2005-01-19(svn r1570) Make the gcc version test work with old versions of test (i.e. ↵tron
don't use the < operator)
2005-01-19(svn r1569) -Fix: signed/unsigned mismatchdarkvater
2005-01-19(svn r1568) made an enum of train subtypes to make the code more readablebjarni
2005-01-19(svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also ↵darkvater
charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid)
2005-01-19(svn r1566) -Fix eol-style on script files, as well as update them a bit ↵darkvater
(sign_de)
2005-01-19(svn r1565) -Fix: [ 1104969 ] Aircraft in hangar messages are now ↵celestar
revalidated before display -CodeChange: replaced one if (foo) return true else return false by return (foo)
2005-01-19(svn r1564) ISO C90 forbids mixed declarations and code (bad bjarni, no cookie)tron
2005-01-19(svn r1563) fix: autoreplaced trains now sets wagon override properlybjarni
2005-01-18(svn r1562) Changed copyright 2004 into copyright 2004-(current year) in the ↵bjarni
get info window in finder (macOSX)
2005-01-18(svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded ↵bjarni
engine now adds the the rear engine autoreplacing a dualheaded engine into a singleheaded engine now sells the rear engine as a sideeffect of this, the price for replacing both engines are now added and displayed once from the depot(instead of two identical numbers written on top of each other, looking like one) fix: cost for autorenew dualheaded engines were doubled and their value where doubled too
2005-01-18(svn r1560) Introduce SetTileType() and SetTileHeight()tron
Replace direct references to _map_type_and_height with these
2005-01-18(svn r1559) Use IsTileType() instead of bit shifting and comparisonstron
2005-01-18(svn r1558) -Fix: [ 1104350 ] Crashed trains do not initiate the lost vehicleCelestar
message anymore
2005-01-18(svn r1557) Replace strange if () do while () construct with a plain for ()tron
2005-01-18(svn r1556) -Fix: Vehicle list updates should now really workCelestar
2005-01-17(svn r1555) Daily (err.. this time it's rather weekly, sorry!) langfile updatesmiham
2005-01-17(svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated beforecelestar
displayed, so that there are no stray error messages any more. -Feature/Fix: Order Checking is only execute for ONE vehicle in an order-share system
2005-01-17(svn r1553) Check which gcc version is present and only set availible ↵tron
compiler flags
2005-01-17(svn r1552) Make ottd compile on Zetatron
2005-01-17(svn r1551) Silence a warning and simplify a preprocessor checktron
2005-01-17(svn r1550) Remove useless function declarationtron
2005-01-17(svn r1549) Clean up some functions:tron
uint tile -> TileIndex tile if () cascade -> switch ()
2005-01-17(svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid ↵tron
global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
2005-01-16(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), ↵darkvater
is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness -Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts -Fix: [1103069] console backspace key with ded server; fixed due to normal console handling -Fix: [1101963] console in dedicated server; see above -Fix: dedicated server also writes to log file if active
2005-01-16(svn r1546) -Fix: possible buffer-overflow in networktruelight
2005-01-16(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)tron
Replace some direct references to _map_type_and_height with TileHeight()/IsTileType()
2005-01-16(svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the ↵truelight
saveroutine to crash from time to time -Codechange: added const before 'Order *' where possible
2005-01-16(svn r1543) Fix: [ 1101906 ] Configure Patches window text overflowdominik
2005-01-16(svn r1542) Rename TileHeight to TilePixelHeight, because this is what it ↵tron
actually returns
2005-01-16(svn r1541) Fix: [ 1100767 ] fast forward in main menudominik
2005-01-16(svn r1540) -Fix: since grf files are reopened on every load/new game, close ↵darkvater
the old opened to fix stale filehandles (thx tamlin)
2005-01-16(svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to ↵darkvater
end of function. Thanks for finding this tamlin.
2005-01-16(svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none ↵darkvater
(jaguar7)
2005-01-16(svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin)darkvater
2005-01-16(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn ↵tron
them into inline functions and add some asserts
2005-01-16(svn r1535) -Fix: bah, I hate to be wrong.. oh, euh, wrong copy/paste from ↵truelight
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