Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-21 | (svn r21287) -Document: update information about supported compilers | smatz | |
2010-11-21 | (svn r21286) -Codechange: enable more warnings for ICC | smatz | |
2010-11-21 | (svn r21285) -Codechange: prevent ICC warning | smatz | |
2010-11-21 | (svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵ | alberth | |
IsSavegameVersionBefore(). | |||
2010-11-21 | (svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to ↵ | alberth | |
be optional. | |||
2010-11-21 | (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to ↵ | alberth | |
IsSavegameVersionBefore(). | |||
2010-11-21 | (svn r21281) -Doc: Add doxygen comments to saveload code. | alberth | |
2010-11-20 | (svn r21280) -Merge: documentation updates from 1.0 | rubidium | |
2010-11-20 | (svn r21277) -Fix: failure of WT3 to properly validate some string... | rubidium | |
2010-11-20 | (svn r21276) -Update from WebTranslator v3.0: | translators | |
czech - 8 changes by marek995 finnish - 1 changes by jpx_ german - 2 changes by planetmaker italian - 3 changes by lorenzodv russian - 2 changes by Lone_Wolf serbian - 3 changes by etran slovak - 1 changes by marek995 slovenian - 2 changes by ntadej | |||
2010-11-20 | (svn r21275) -Fix (r21272): Draw NW+SW fences in the correct order. | frosch | |
2010-11-20 | (svn r21274) -Change: Increase the bounding box size of hangars in the hope ↵ | frosch | |
it fixes more glitches than it causes. | |||
2010-11-20 | (svn r21273) -Codechange: Return values should start at the same line. | alberth | |
2010-11-20 | (svn r21272) -Change [FS#119-ish]: Draw airport fences as groundsprites on ↵ | frosch | |
runway/taxiway tiles. This makes the usual foundation-glitch a lot less likely to happen. | |||
2010-11-20 | (svn r21271) -Change: use the last red instead of last red exit penalty for ↵ | rubidium | |
making sure other waypoint entries are evaluated as well when they are occupied, e.g. when there are no signals before the waypoint but a train just beyond the waypoint is stopped (like for stations) | |||
2010-11-20 | (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. | alberth | |
2010-11-20 | (svn r21269) -Codechange: Add TILE_SEQ_CHILD macro to construct child ↵ | frosch | |
sprites in default stations sprite layouts. | |||
2010-11-20 | (svn r21268) -Fix (r21266): crash (or rather a triggered assertion) in some ↵ | rubidium | |
cases | |||
2010-11-20 | (svn r21267) -Doc: Typo fixes. | alberth | |
2010-11-20 | (svn r21266) -Change: don't receive money for removing the rail of non-rail ↵ | rubidium | |
railstation tiles, i.e. rail station tiles for which the NewGRF has prevented trains to be routed | |||
2010-11-20 | (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if ↵ | alberth | |
there are no industry types available. | |||
2010-11-20 | (svn r21264) -Change: compress some PNGs more efficiently | rubidium | |
2010-11-20 | (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could ↵ | rubidium | |
leave a non-drive through road stop at once | |||
2010-11-20 | (svn r21262) -Fix (r18708)[FS#4246]: Custom station foundations using the ↵ | frosch | |
'simple foundations'-method did not draw any sprite for WSE-slopes when there are foundations on both neighboured tiles in the north. As there must be at least one sprite to provide the correct offset for the groundsprite draw the (empty) default foundation sprite in that case. | |||
2010-11-19 | (svn r21261) -Codechange: beat some sense into some variable names | rubidium | |
2010-11-19 | (svn r21260) -Codechange: make strgen more stringent w.r.t. the allowed ↵ | rubidium | |
characters in strings | |||
2010-11-19 | (svn r21259) -Change: [NewGRF] Split var43 into var43 (animation stage) and ↵ | rubidium | |
var47 (object colour) | |||
2010-11-19 | (svn r21258) -Fix: remove strings with the U+FFFD "replacement character" | rubidium | |
2010-11-19 | (svn r21257) -Update from WebTranslator v3.0: | translators | |
arabic_egypt - 6 changes by kasakg finnish - 2 changes by jpx_ french - 2 changes by glx italian - 1 changes by lorenzodv lithuanian - 63 changes by BlinK_ portuguese - 8 changes by JayCity spanish - 4 changes by Terkhen turkish - 5 changes by niw3 | |||
2010-11-19 | (svn r21256) -Fix [FS#4189]: Clients weren't always notified when the ↵ | rubidium | |
connection was lost | |||
2010-11-19 | (svn r21255) -Fix (r179): main menu error messages wouldn't show when you ↵ | rubidium | |
had an error message open in the game while whatever triggered you to go back to the main menu | |||
2010-11-19 | (svn r21254) -Change: show a different "lag" message when a client is ↵ | rubidium | |
lagging because of connection trouble or lagging because the client is just slow | |||
2010-11-19 | (svn r21253) -Change: mention the OpenTTD version on the console/logs when ↵ | rubidium | |
starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version | |||
2010-11-19 | (svn r21252) -Codechange: introduce a constant for the number of ↵ | rubidium | |
milliseconds per game tick and use it | |||
2010-11-18 | (svn r21251) -Fix (r20950): toyland sprites were forgotten | rubidium | |
2010-11-18 | (svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs | rubidium | |
2010-11-18 | (svn r21249) -Fix (r21240, r21236) [FS#4242]: rear ends of dualheaded ↵ | rubidium | |
engines didn't smoke nor spark (Hirundo) | |||
2010-11-18 | (svn r21248) -Codechange: don't run the tar scanner twice upon startup | rubidium | |
2010-11-18 | (svn r21247) -Fix: make the tar scanner forget about old (possibly removed) tars | rubidium | |
2010-11-18 | (svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) ↵ | rubidium | |
show up in the AI list but you could not select all | |||
2010-11-18 | (svn r21245) -Fix (r21200): [OSX] Make gcc 4.2 happy | planetmaker | |
2010-11-18 | (svn r21244) -Fix [FS#4240] (r21179): the news message always stayed in the ↵ | rubidium | |
middle; let it follow the setting of the statusbar instead | |||
2010-11-18 | (svn r21243) -Fix: load of failures of WT3 to properly validate some strings... | rubidium | |
2010-11-18 | (svn r21242) -Update from WebTranslator v3.0: | translators | |
belarusian - 12 changes by KorneySan croatian - 6 changes by VoyagerOne czech - 1 changes by SmatZ finnish - 7 changes by jpx_ german - 2 changes by planetmaker hungarian - 12 changes by IPG italian - 6 changes by lorenzodv russian - 7 changes by KorneySan, Lone_Wolf serbian - 14 changes by etran slovenian - 83 changes by ntadej spanish - 8 changes by Terkhen swedish - 12 changes by Zuu vietnamese - 5 changes by nglekhoi | |||
2010-11-18 | (svn r21241) -Fix: Display dragged vehicles in the correct orientation while ↵ | terkhen | |
using RTL languages. | |||
2010-11-18 | (svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties ↵ | rubidium | |
for ships and RVs (Hirundo) | |||
2010-11-18 | (svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default ↵ | rubidium | |
value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo) | |||
2010-11-18 | (svn r21238) -Feature: [NewGRF] Support callback 0x10 for RVs and ships ↵ | rubidium | |
(Hirundo) | |||
2010-11-18 | (svn r21237) -Codechange: Move HandleLocomotiveSmokeCloud to ↵ | rubidium | |
Vehicle::ShowVisualEffect (Hirundo) | |||
2010-11-18 | (svn r21236) -Codechange: Make the visual effects drawing routine work for ↵ | rubidium | |
all vehicle types (Hirundo) |