Age | Commit message (Collapse) | Author |
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work
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windows) both setting and testing. This should fix displaced wagons in DBSetXL as reported by DarkVater. (pasky)
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unknown or callback result spritegroups in variational spritegroup handler of NewSpriteGroup() (pasky).
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Bjarni too. (pasky)
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correctly
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(invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
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regarding stations. Waypoints look changes based on year now :^) (pasky).
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failures and with custom waypoint #0 selectable now. (pasky)
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custom waypoints are enabled
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Thanks to lvoge
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Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
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landscape style
Tree generation code sometimes set the non-existent growth state 7
This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects
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sprite.h (pasky)
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stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
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Thanks to dannys9 for the patch
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in-game variables (pasky).
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not just the rendering data. This will be needed for variational stationspecs (pasky).
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of struct StationSpec-s (pasky).
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(dbsetw.grf is crawling with them) (pasky).
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actually makes some sense and is also compatible with TTDPatch (pasky).
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-Fix: ttd.vcproj change to hard-set compilation as C, as well as adding WITH_SDL to debug mode. If you don't have SDL just remove that.
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by dominik81 and pasky.
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GRF files loaded (pasky)
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townhouses to crash the game (pasky).
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A name change wasn't possible while an always-on-top window (like news) has been visible
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supported now and only
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
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returned
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weird)
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DrawTileSeqStruct hacks needed for custom station supports (pasky)
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trains and aircrafts (pasky).
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seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky).
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-newgrf: "More debugging and severity levels consolidation. (pasky)
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least with tropicset). (pasky)
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AircraftVehicleInfo[] as well. table/engines.h is now the same as in the _map branch.
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road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky)
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