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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2018-11-16
began to code multy-layer-build for stations
underground-station-construction
Erich Eckner
2018-11-16
fix the coordinates in the "help area" for underground tiles
Erich Eckner
2018-11-16
do not fail on removing second to last tile from a station
Erich Eckner
2018-11-16
UNDERGROUND_COST_MULTIPLIER should increase for descending layers
Erich Eckner
2018-11-16
rectangle operations should be operating on the top layer
Erich Eckner
2018-11-16
check that rectangle is in a single layer
Erich Eckner
2018-11-16
bugfix removal of station
Erich Eckner
2018-11-16
enable the lowest 4 layers, too
Erich Eckner
2018-11-16
new TODO
Erich Eckner
2018-11-16
only show layer switches for available layers
Erich Eckner
2018-11-16
separate menu entry for underground stuff
Erich Eckner
2018-11-16
new TODOs in layer.txt
Erich Eckner
2018-11-16
fix whitespace in layer.txt
Erich Eckner
2018-11-16
UNDERGROUND_COST_MULTIPLIER new
Erich Eckner
2018-11-16
layer.txt: translate to english (by google)
Erich Eckner
2018-11-16
src/landscape.cpp, src/tile_map.h: fix bug which makes assert fail
Erich Eckner
2018-11-16
underground patch applied
Erich Eckner
2018-11-14
Update: Translations from eints
translators
2018-11-13
Update: Translations from eints
translators
2018-11-12
Update: Translations from eints
translators
2018-11-08
Update: Translations from eints
translators
2018-11-06
Doc: Changed several files to unificate them... (#6964)
Greg-21
2018-11-04
Update: Translations from eints
translators
2018-11-03
Fix: Industry chain window layout no more unnecessarily large when the number...
Niels Martin Hansen
2018-11-03
Add: NewGRF support for 16-in-16-out industries
Niels Martin Hansen
2018-11-03
Add: Industries can produce and accept up to 16 different cargoes
Niels Martin Hansen
2018-11-03
Update: Translations from eints
translators
2018-11-01
Fix: Fluidsynth should not be added to VC project files
Niels Martin Hansen
2018-11-01
Add: Fluidsynth music driver support (jmak)
Charles Pigott
2018-11-01
Add: AI/GS GetMonthlyMaintenanceCost (#6897)
Samu
2018-11-01
Fix #6460: [AI] Add start_date parameter for Random AIs on new game
SamuXarick
2018-10-31
Remove: Unused string "STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION"
Oskari Leppäaho
2018-10-31
Fix: Only possible to build station next to competitors by using CTRL+click
Joost Hopmans
2018-10-31
Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by...
frosch
2018-10-31
Change: Clone tool in depot window now behaves like clone button in vehicle w...
Alexander Weiss
2018-10-31
Change: Gradually slow down aircraft speed on breakdown (#6932)
SamuXarick
2018-10-31
Codechange: Some more null checks
Charles Pigott
2018-10-31
Codechange: Merge some duplicated functions
Charles Pigott
2018-10-31
Codechange: Turn a define into a constant
Charles Pigott
2018-10-31
Fix: Protect against a few out of bounds or uninitialised usage errors
Charles Pigott
2018-10-31
Remove: A few bits of dead code
Charles Pigott
2018-10-31
Fix: Remove various dead or unnecessary assignments
Charles Pigott
2018-10-31
Doc: Lots and lots of doxymentation fixes
Charles Pigott
2018-10-31
Update: Doxyfile
Charles Pigott
2018-10-30
Fix #6951: Ensure RailTypes bitfield is always treated as 64 bit
Niels Martin Hansen
2018-10-30
Fix: Missing m8 data in console when using Query tool
Niels Martin Hansen
2018-10-27
Fix e00908f: Visual C++ 2015 compile error
Niels Martin Hansen
2018-10-26
Codechange: Improve (un)zoom performance
Jindrich Makovicka
2018-10-26
Update: Translations from eints
translators
2018-10-25
Fix #4109: Add more water checks to the Oil Rig layout
Samu
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