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-rw-r--r--yapf/yapf_rail.cpp42
1 files changed, 38 insertions, 4 deletions
diff --git a/yapf/yapf_rail.cpp b/yapf/yapf_rail.cpp
index c830d2b44..e80614662 100644
--- a/yapf/yapf_rail.cpp
+++ b/yapf/yapf_rail.cpp
@@ -239,6 +239,8 @@ bool YapfCheckReverseTrain(Vehicle* v)
return reverse;
}
+static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse);
+
bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed)
{
*depot_tile = INVALID_TILE;
@@ -250,12 +252,12 @@ bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_pe
bool last_in_tunnel = last_veh->u.rail.track == 0x40;
// tile where the engine and last wagon are
- TileIndex tile = first_in_tunnel ? INVALID_TILE : v->tile;
- TileIndex last_tile = last_in_tunnel ? INVALID_TILE : last_veh->tile;
+ TileIndex tile = first_in_tunnel ? YapfGetVehicleOutOfTunnelTile(v, false) : v->tile;
+ TileIndex last_tile = last_in_tunnel ? YapfGetVehicleOutOfTunnelTile(last_veh, true) : last_veh->tile;
// their trackdirs
- Trackdir td = first_in_tunnel ? INVALID_TRACKDIR : GetVehicleTrackdir(v);
- Trackdir td_rev = last_in_tunnel ? INVALID_TRACKDIR : ReverseTrackdir(GetVehicleTrackdir(last_veh));
+ Trackdir td = GetVehicleTrackdir(v);
+ Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh));
typedef bool (*PfnFindNearestDepotTwoWay)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*);
PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay;
@@ -270,6 +272,38 @@ bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_pe
return ret;
}
+/** Retrieve the exit-tile of the vehicle from inside a tunnel
+* Very similar to GetOtherTunnelEnd(), but we use the vehicle's
+* direction for determining which end of the tunnel to find
+* @param v the vehicle which is inside the tunnel and needs an exit
+* @param bReverse should we search for the tunnel exit in the opposite direction?
+* @return the exit-tile of the tunnel based on the vehicle's direction
+* taken from tunnelbridge_cmd.c where the function body was disabled by
+* #if 1 #else #endif (at r5951). Added bReverse argument to allow two-way
+* operation (YapfFindNearestRailDepotTwoWay). */
+static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse)
+{
+ TileIndex tile = v->tile;
+ DiagDirection dir = DirToDiagDir((Direction)v->direction);
+ TileIndexDiff delta = TileOffsByDiagDir(dir);
+ byte z = v->z_pos;
+
+ if (bReverse) {
+ delta = -delta;
+ } else {
+ dir = ReverseDiagDir(dir);
+ }
+ while (
+ !IsTunnelTile(tile) ||
+ GetTunnelDirection(tile) != dir ||
+ GetTileZ(tile) != z
+ ) {
+ tile += delta;
+ }
+ return tile;
+}
+
+
/** if any track changes, this counter is incremented - that will invalidate segment cost cache */
int CSegmentCostCacheBase::s_rail_change_counter = 0;