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-rw-r--r--yapf/yapf_base.hpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/yapf/yapf_base.hpp b/yapf/yapf_base.hpp
index 96893b39d..98ca6ba9c 100644
--- a/yapf/yapf_base.hpp
+++ b/yapf/yapf_base.hpp
@@ -14,34 +14,34 @@ EXTERN_C_END
extern int _total_pf_time_us;
/** CYapfBaseT - A-star type path finder base class.
- Derive your own pathfinder from it. You must provide the following template argument:
- Types - used as collection of local types used in pathfinder
-
- Requirements for the Types struct:
- ----------------------------------
- The following types must be defined in the 'Types' argument:
- - Types::Tpf - your pathfinder derived from CYapfBaseT
- - Types::NodeList - open/closed node list (look at CNodeList_HashTableT)
- NodeList needs to have defined local type Titem - defines the pathfinder node type.
- Node needs to define local type Key - the node key in the collection ()
-
- For node list you can use template class CNodeList_HashTableT, for which
- you need to declare only your node type. Look at test_yapf.h for an example.
-
-
- Requrements to your pathfinder class derived from CYapfBaseT:
- -------------------------------------------------------------
- Your pathfinder derived class needs to implement following methods:
- FORCEINLINE void PfSetStartupNodes()
- FORCEINLINE void PfFollowNode(Node& org)
- FORCEINLINE bool PfCalcCost(Node& n)
- FORCEINLINE bool PfCalcEstimate(Node& n)
- FORCEINLINE bool PfDetectDestination(Node& n)
-
- For more details about those methods, look at the end of CYapfBaseT
- declaration. There are some examples. For another example look at
- test_yapf.h (part or unittest project).
-*/
+ * Derive your own pathfinder from it. You must provide the following template argument:
+ * Types - used as collection of local types used in pathfinder
+ *
+ * Requirements for the Types struct:
+ * ----------------------------------
+ * The following types must be defined in the 'Types' argument:
+ * - Types::Tpf - your pathfinder derived from CYapfBaseT
+ * - Types::NodeList - open/closed node list (look at CNodeList_HashTableT)
+ * NodeList needs to have defined local type Titem - defines the pathfinder node type.
+ * Node needs to define local type Key - the node key in the collection ()
+ *
+ * For node list you can use template class CNodeList_HashTableT, for which
+ * you need to declare only your node type. Look at test_yapf.h for an example.
+ *
+ *
+ * Requrements to your pathfinder class derived from CYapfBaseT:
+ * -------------------------------------------------------------
+ * Your pathfinder derived class needs to implement following methods:
+ * FORCEINLINE void PfSetStartupNodes()
+ * FORCEINLINE void PfFollowNode(Node& org)
+ * FORCEINLINE bool PfCalcCost(Node& n)
+ * FORCEINLINE bool PfCalcEstimate(Node& n)
+ * FORCEINLINE bool PfDetectDestination(Node& n)
+ *
+ * For more details about those methods, look at the end of CYapfBaseT
+ * declaration. There are some examples. For another example look at
+ * test_yapf.h (part or unittest project).
+ */
template <class Types>
class CYapfBaseT {
public:
@@ -105,12 +105,12 @@ public:
}
/** Main pathfinder routine:
- - set startup node(s)
- - main loop that stops if:
- - the destination was found
- - or the open list is empty (no route to destination).
- - or the maximum amount of loops reached - m_max_search_nodes (default = 10000)
- @return true if the path was found */
+ * - set startup node(s)
+ * - main loop that stops if:
+ * - the destination was found
+ * - or the open list is empty (no route to destination).
+ * - or the maximum amount of loops reached - m_max_search_nodes (default = 10000)
+ * @return true if the path was found */
inline bool FindPath(const Vehicle* v)
{
m_veh = v;
@@ -160,16 +160,16 @@ public:
}
/** If path was found return the best node that has reached the destination. Otherwise
- return the best visited node (which was nearest to the destination).
- */
+ * return the best visited node (which was nearest to the destination).
+ */
FORCEINLINE Node& GetBestNode()
{
return (m_pBestDestNode != NULL) ? *m_pBestDestNode : *m_pBestIntermediateNode;
}
/** Calls NodeList::CreateNewNode() - allocates new node that can be filled and used
- as argument for AddStartupNode() or AddNewNode()
- */
+ * as argument for AddStartupNode() or AddNewNode()
+ */
FORCEINLINE Node& CreateNewNode()
{
Node& node = *m_nodes.CreateNewNode();
@@ -203,7 +203,7 @@ public:
}
/** AddNewNode() - called by Tderived::PfFollowNode() for each child node.
- Nodes are evaluated here and added into open list */
+ * Nodes are evaluated here and added into open list */
void AddNewNode(Node& n)
{
// evaluate the node