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-rw-r--r--water_cmd.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/water_cmd.c b/water_cmd.c
index 1b691757f..ca23cc84f 100644
--- a/water_cmd.c
+++ b/water_cmd.c
@@ -479,7 +479,7 @@ void DrawShipDepotSprite(int x, int y, int image)
}
-static uint GetSlopeZ_Water(const TileInfo* ti)
+static uint GetSlopeZ_Water(const TileInfo *ti)
{
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
}
@@ -610,7 +610,7 @@ static void FloodVehicle(Vehicle *v)
v->u.road.crashed_ctr = 2000; // max 2220, disappear pretty fast
RebuildVehicleLists();
} else if (v->type == VEH_Train) {
- Vehicle* u;
+ Vehicle *u;
v = GetFirstVehicleInChain(v);
u = v;
@@ -747,7 +747,7 @@ const TileTypeProcs _tile_type_water_procs = {
ClearTile_Water, /* clear_tile_proc */
GetAcceptedCargo_Water, /* get_accepted_cargo_proc */
GetTileDesc_Water, /* get_tile_desc_proc */
- GetTileTrackStatus_Water, /* get_tile_track_status_proc */
+ GetTileTrackStatus_Water,/* get_tile_track_status_proc */
ClickTile_Water, /* click_tile_proc */
AnimateTile_Water, /* animate_tile_proc */
TileLoop_Water, /* tile_loop_clear */