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Diffstat (limited to 'vehicle_gui.c')
-rw-r--r--vehicle_gui.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c
index 43fd33976..14a77130e 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -422,7 +422,7 @@ static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, Engine
const RailVehicleInfo *rvi = RailVehInfo(i);
const EngineInfo *info = &_engine_info[i];
- if (!EngineHasReplacement(p, i) && _player_num_engines[i] == 0 && show_outdated) continue;
+ if (!EngineHasReplacementForPlayer(p, i) && _player_num_engines[i] == 0 && show_outdated) continue;
if (rvi->power == 0 && !show_cars) // disables display of cars (works since they do not have power)
continue;
@@ -481,7 +481,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
const EngineInfo *info = &_engine_info[engine_id];
if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype) {
- if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
+ if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
count++;
sel[0]--;
@@ -502,7 +502,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
engine_id = ROAD_ENGINES_INDEX;
do {
- if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
+ if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
count++;
sel[0]--;
@@ -533,7 +533,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
engine_id = SHIP_ENGINES_INDEX;
do {
- if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
+ if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
count++;
sel[0]--;
@@ -566,7 +566,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
engine_id = AIRCRAFT_ENGINES_INDEX;
do {
- if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
+ if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
count++;
if (sel[0] == 0) selected_id[0] = engine_id;
sel[0]--;
@@ -643,7 +643,7 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
cargo = RoadVehInfo(selected_id[0])->cargo_type;
do {
- if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
+ if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
DrawRoadVehEngine(x+29, y+6, engine_id, _player_num_engines[engine_id] > 0 ? SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)) : PALETTE_CRASH);
@@ -678,7 +678,7 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
refittable = ShipVehInfo(selected_id[0])->refittable;
do {
- if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
+ if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
DrawShipEngine(x+35, y+10, engine_id, _player_num_engines[engine_id] > 0 ? SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)) : PALETTE_CRASH);
@@ -711,7 +711,7 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
byte subtype = AircraftVehInfo(selected_id[0])->subtype;
do {
- if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
+ if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
@@ -825,8 +825,8 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
if (selected_id[0] == INVALID_ENGINE ||
selected_id[1] == INVALID_ENGINE ||
selected_id[0] == selected_id[1] ||
- EngineReplacement(p, selected_id[1]) != INVALID_ENGINE ||
- EngineReplacement(p, selected_id[0]) == selected_id[1]) {
+ EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE ||
+ EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]) {
SETBIT(w->disabled_state, 4);
} else {
CLRBIT(w->disabled_state, 4);
@@ -836,7 +836,7 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
// The left list (existing vehicle) is empty
// or The selected vehicle has no replacement set up
if (selected_id[0] == INVALID_ENGINE ||
- !EngineHasReplacement(p, selected_id[0])) {
+ !EngineHasReplacementForPlayer(p, selected_id[0])) {
SETBIT(w->disabled_state, 6);
} else {
CLRBIT(w->disabled_state, 6);
@@ -854,10 +854,10 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
// sets up the string for the vehicle that is being replaced to
if (selected_id[0] != INVALID_ENGINE) {
- if (!EngineHasReplacement(p, selected_id[0])) {
+ if (!EngineHasReplacementForPlayer(p, selected_id[0])) {
SetDParam(0, STR_NOT_REPLACING);
} else {
- SetDParam(0, GetCustomEngineName(EngineReplacement(p, selected_id[0])));
+ SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0])));
}
} else {
SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);