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-rw-r--r--vehicle.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/vehicle.h b/vehicle.h
index d79ae2cc5..f6fedb568 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -141,28 +141,6 @@ typedef struct VehicleShip {
byte state;
} VehicleShip;
-// not used ATM
-struct WorldSprite {
- struct WorldSprite *next; // next sprite in hash chain
- uint16 image; // sprite number for this vehicle
-
- // screen coordinates
- int16 left, top, right, bottom;
-
- // world coordinates
- int16 x;
- int16 y;
- byte z;
-
- int8 x_offs; // x offset for vehicle sprite
- int8 y_offs; // y offset for vehicle sprite
-
- byte width; // width of vehicle sprite
- byte height; // height of vehicle sprite
- byte depth; // depth of vehicle sprite
-
- byte flags; // draw flags
-};
struct Vehicle {
byte type; // type, ie roadven,train,ship,aircraft,special