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-rw-r--r--vehicle.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/vehicle.c b/vehicle.c
index 7fad142fe..ffe2e392e 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -1352,8 +1352,12 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!CheckOwnership(v->owner)) return CMD_ERROR;
// makes sure that we do not replace a plane with a helicopter or vise versa
- if (HASBIT(AircraftVehInfo(old_engine_type)->subtype, 0) != HASBIT(AircraftVehInfo(new_engine_type)->subtype, 0)) return CMD_ERROR;
+ if (v->type == VEH_Aircraft) {
+ if (HASBIT(AircraftVehInfo(old_engine_type)->subtype, 0) != HASBIT(AircraftVehInfo(new_engine_type)->subtype, 0)) return CMD_ERROR;
+ }
+ // makes sure that the player can actually buy the new engine. Renewing is still allowed to outdated engines
+ if (!HASBIT(DEREF_ENGINE(new_engine_type)->player_avail, v->owner) && old_engine_type != new_engine_type) return CMD_ERROR;
switch (v->type) {
case VEH_Train: build_cost = EstimateTrainCost(RailVehInfo(new_engine_type)); break;