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-rw-r--r--variables.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/variables.h b/variables.h
index 44b3750d9..209bf134b 100644
--- a/variables.h
+++ b/variables.h
@@ -184,16 +184,16 @@ typedef struct Patches {
bool ai_in_multiplayer; // Do we allow AIs in multiplayer
/*
- * New Path Finding
- */
+ * New Path Finding
+ */
bool new_pathfinding_all; /* Use the newest pathfinding algorithm for all */
/**
- * The maximum amount of search nodes a single NPF run should take. This
- * limit should make sure performance stays at acceptable levels at the cost
- * of not being perfect anymore. This will probably be fixed in a more
- * sophisticated way sometime soon
- */
+ * The maximum amount of search nodes a single NPF run should take. This
+ * limit should make sure performance stays at acceptable levels at the cost
+ * of not being perfect anymore. This will probably be fixed in a more
+ * sophisticated way sometime soon
+ */
uint32 npf_max_search_nodes;
uint32 npf_rail_firstred_penalty; /* The penalty for when the first signal is red (and it is not an exit or combo signal) */