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Diffstat (limited to 'tunnelbridge_cmd.c')
-rw-r--r--tunnelbridge_cmd.c52
1 files changed, 26 insertions, 26 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 6e5a91a29..aebbfa5ac 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -846,9 +846,9 @@ uint GetBridgeHeight(TileIndex t)
}
static const byte _bridge_foundations[][31] = {
-// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 _S _W _N _E
- { 0,16,18, 3,20, 5, 0, 7,22, 0,10,11,12,13,14, 0, 0, 0, 0, 0, 0, 0, 0,18, 0, 0, 0,16, 0,22,20 },
- { 0,15,17, 0,19, 5, 6, 7,21, 9,10,11, 0,13,14, 0, 0, 0, 0, 0, 0, 0, 0,17, 0, 0, 0,15, 0,21,19 }
+ // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 _S _W _N _E
+ { 0, 16, 18, 3, 20, 5, 0, 7, 22, 0, 10, 11, 12, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 16, 0, 22, 20 },
+ { 0, 15, 17, 0, 19, 5, 6, 7, 21, 9, 10, 11, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 15, 0, 21, 19 }
};
extern const byte _road_sloped_sprites[14];
@@ -1218,7 +1218,7 @@ static const StringID _bridge_tile_str[(MAX_BRIDGES + 3) + (MAX_BRIDGES + 3)] =
STR_5027_TUBULAR_RAIL_BRIDGE,
STR_5027_TUBULAR_RAIL_BRIDGE,
STR_5027_TUBULAR_RAIL_BRIDGE,
- 0,0,0,
+ 0, 0, 0,
STR_5025_WOODEN_ROAD_BRIDGE,
STR_5026_CONCRETE_ROAD_BRIDGE,
@@ -1233,7 +1233,7 @@ static const StringID _bridge_tile_str[(MAX_BRIDGES + 3) + (MAX_BRIDGES + 3)] =
STR_5028_TUBULAR_ROAD_BRIDGE,
STR_5028_TUBULAR_ROAD_BRIDGE,
STR_5028_TUBULAR_ROAD_BRIDGE,
- 0,0,0,
+ 0, 0, 0,
};
static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td)
@@ -1330,18 +1330,18 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, Pl
}
-static const byte _tunnel_fractcoord_1[4] = {0x8E,0x18,0x81,0xE8};
-static const byte _tunnel_fractcoord_2[4] = {0x81,0x98,0x87,0x38};
-static const byte _tunnel_fractcoord_3[4] = {0x82,0x88,0x86,0x48};
-static const byte _exit_tunnel_track[4] = {1,2,1,2};
+static const byte _tunnel_fractcoord_1[4] = {0x8E, 0x18, 0x81, 0xE8};
+static const byte _tunnel_fractcoord_2[4] = {0x81, 0x98, 0x87, 0x38};
+static const byte _tunnel_fractcoord_3[4] = {0x82, 0x88, 0x86, 0x48};
+static const byte _exit_tunnel_track[4] = {1, 2, 1, 2};
static const byte _road_exit_tunnel_state[4] = {8, 9, 0, 1};
static const byte _road_exit_tunnel_frame[4] = {2, 7, 9, 4};
-static const byte _tunnel_fractcoord_4[4] = {0x52, 0x85, 0x98, 0x29};
-static const byte _tunnel_fractcoord_5[4] = {0x92, 0x89, 0x58, 0x25};
-static const byte _tunnel_fractcoord_6[4] = {0x92, 0x89, 0x56, 0x45};
-static const byte _tunnel_fractcoord_7[4] = {0x52, 0x85, 0x96, 0x49};
+static const byte _tunnel_fractcoord_4[4] = {0x52, 0x85, 0x98, 0x29};
+static const byte _tunnel_fractcoord_5[4] = {0x92, 0x89, 0x58, 0x25};
+static const byte _tunnel_fractcoord_6[4] = {0x92, 0x89, 0x56, 0x45};
+static const byte _tunnel_fractcoord_7[4] = {0x52, 0x85, 0x96, 0x49};
static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y)
{
@@ -1454,17 +1454,17 @@ TileIndex GetVehicleOutOfTunnelTile(const Vehicle *v)
}
const TileTypeProcs _tile_type_tunnelbridge_procs = {
- DrawTile_TunnelBridge, /* draw_tile_proc */
- GetSlopeZ_TunnelBridge, /* get_slope_z_proc */
- ClearTile_TunnelBridge, /* clear_tile_proc */
- GetAcceptedCargo_TunnelBridge, /* get_accepted_cargo_proc */
- GetTileDesc_TunnelBridge, /* get_tile_desc_proc */
- GetTileTrackStatus_TunnelBridge,/* get_tile_track_status_proc */
- ClickTile_TunnelBridge, /* click_tile_proc */
- AnimateTile_TunnelBridge, /* animate_tile_proc */
- TileLoop_TunnelBridge, /* tile_loop_clear */
- ChangeTileOwner_TunnelBridge, /* change_tile_owner_clear */
- NULL, /* get_produced_cargo_proc */
- VehicleEnter_TunnelBridge, /* vehicle_enter_tile_proc */
- GetSlopeTileh_TunnelBridge, /* get_slope_tileh_proc */
+ DrawTile_TunnelBridge, /* draw_tile_proc */
+ GetSlopeZ_TunnelBridge, /* get_slope_z_proc */
+ ClearTile_TunnelBridge, /* clear_tile_proc */
+ GetAcceptedCargo_TunnelBridge, /* get_accepted_cargo_proc */
+ GetTileDesc_TunnelBridge, /* get_tile_desc_proc */
+ GetTileTrackStatus_TunnelBridge, /* get_tile_track_status_proc */
+ ClickTile_TunnelBridge, /* click_tile_proc */
+ AnimateTile_TunnelBridge, /* animate_tile_proc */
+ TileLoop_TunnelBridge, /* tile_loop_clear */
+ ChangeTileOwner_TunnelBridge, /* change_tile_owner_clear */
+ NULL, /* get_produced_cargo_proc */
+ VehicleEnter_TunnelBridge, /* vehicle_enter_tile_proc */
+ GetSlopeTileh_TunnelBridge, /* get_slope_tileh_proc */
};