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-rw-r--r--train_cmd.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/train_cmd.c b/train_cmd.c
index 2e11c1654..1de6dcebb 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -894,11 +894,11 @@ static void NormaliseTrainConsist(Vehicle *v)
assert(IsFrontEngine(v));
- for(; v != NULL; v = GetNextVehicle(v)) {
+ for (; v != NULL; v = GetNextVehicle(v)) {
if (!IsMultiheaded(v) || !IsTrainEngine(v)) continue;
/* make sure that there are no free cars before next engine */
- for(u = v; u->next != NULL && !IsTrainEngine(u->next); u = u->next);
+ for (u = v; u->next != NULL && !IsTrainEngine(u->next); u = u->next);
if (u == v->u.rail.other_multiheaded_part) continue;
AddWagonToConsist(v->u.rail.other_multiheaded_part, u);
@@ -974,7 +974,7 @@ int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* we need to make sure that we didn't place it between a pair of multiheaded engines */
Vehicle *u, *engine = NULL;
- for(u = dst_head; u != NULL; u = u->next) {
+ for (u = dst_head; u != NULL; u = u->next) {
if (IsTrainEngine(u) && IsMultiheaded(u) && u->u.rail.other_multiheaded_part != NULL) {
engine = u;
}
@@ -2214,7 +2214,7 @@ static bool CheckReverseTrain(Vehicle *v)
reverse_best = false;
}
} else {
- while(true) {
+ for (;;) {
fd.best_bird_dist = (uint)-1;
fd.best_track_dist = (uint)-1;
@@ -3536,7 +3536,7 @@ void ConnectMultiheadedTrains(void)
{
Vehicle *w;
- for(w = u->next; w != NULL && (w->engine_type != u->engine_type || w->u.rail.other_multiheaded_part != NULL); w = GetNextVehicle(w));
+ for (w = u->next; w != NULL && (w->engine_type != u->engine_type || w->u.rail.other_multiheaded_part != NULL); w = GetNextVehicle(w));
if (w != NULL) {
/* we found a car to partner with this engine. Now we will make sure it face the right way */
if (IsTrainEngine(w)) {