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Diffstat (limited to 'town_gui.c')
-rw-r--r--town_gui.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/town_gui.c b/town_gui.c
index 6512c42fc..8fe0dc1ab 100644
--- a/town_gui.c
+++ b/town_gui.c
@@ -110,7 +110,7 @@ static void TownAuthorityWndProc(Window *w, WindowEvent *e)
{
int y;
- const Player* p;
+ const Player *p;
int r;
StringID str;
@@ -219,7 +219,7 @@ static const WindowDesc _town_authority_desc = {
static void ShowTownAuthorityWindow(uint town)
{
- Window* w = AllocateWindowDescFront(&_town_authority_desc, town);
+ Window *w = AllocateWindowDescFront(&_town_authority_desc, town);
if (w != NULL) {
w->vscroll.cap = 5;
@@ -442,7 +442,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
DoDrawString(_town_sort_order & 1 ? DOWNARROW : UPARROW, (_town_sort_order <= 1) ? 88 : 187, 15, 0x10);
{
- const Town* t;
+ const Town *t;
int n = 0;
uint16 i = w->vscroll.pos;
int y = 28;
@@ -489,7 +489,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
if (id_v >= _num_town_sort) return; // click out of town bounds
{
- const Town* t = GetTown(_town_sort[id_v]);
+ const Town *t = GetTown(_town_sort[id_v]);
assert(t->xy);
ScrollMainWindowToTile(t->xy);
@@ -519,7 +519,7 @@ static const WindowDesc _town_directory_desc = {
void ShowTownDirectory(void)
{
- Window* w = AllocateWindowDescFront(&_town_directory_desc, 0);
+ Window *w = AllocateWindowDescFront(&_town_directory_desc, 0);
if (w != NULL) {
w->vscroll.cap = 16;