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-rw-r--r--src/station.cpp6
-rw-r--r--src/station_gui.cpp8
-rw-r--r--src/train_cmd.cpp8
-rw-r--r--src/vehicle.cpp4
-rw-r--r--src/vehicle_gui.cpp8
-rw-r--r--src/window.cpp10
-rw-r--r--src/window_func.h2
7 files changed, 34 insertions, 12 deletions
diff --git a/src/station.cpp b/src/station.cpp
index 4bb65b0d8..672c3d320 100644
--- a/src/station.cpp
+++ b/src/station.cpp
@@ -33,6 +33,7 @@
#include "order_func.h"
#include "news_func.h"
#include "aircraft.h"
+#include "vehicle_gui.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -87,6 +88,11 @@ Station::~Station()
InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
DeleteWindowById(WC_STATION_VIEW, index);
+ WindowNumber wno = (index << 16) | VLW_STATION_LIST | this->owner;
+ DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11));
+ DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11));
+ DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11));
+ DeleteWindowById(WC_AIRCRAFT_LIST, wno | (VEH_AIRCRAFT << 11));
/* Now delete all orders that go to the station */
RemoveOrderFromAllVehicles(OT_GOTO_STATION, index);
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index 0c2bb6dfe..471173f13 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -700,10 +700,10 @@ struct StationViewWindow : public Window {
WindowNumber wno =
(this->window_number << 16) | VLW_STATION_LIST | GetStation(this->window_number)->owner;
- DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11));
- DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11));
- DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11));
- DeleteWindowById(WC_AIRCRAFT_LIST, wno | (VEH_AIRCRAFT << 11));
+ DeleteWindowById(WC_TRAINS_LIST, wno | (VEH_TRAIN << 11), false);
+ DeleteWindowById(WC_ROADVEH_LIST, wno | (VEH_ROAD << 11), false);
+ DeleteWindowById(WC_SHIPS_LIST, wno | (VEH_SHIP << 11), false);
+ DeleteWindowById(WC_AIRCRAFT_LIST, wno | (VEH_AIRCRAFT << 11), false);
}
virtual void OnPaint()
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index e98461410..cd085c0d2 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -1293,6 +1293,10 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p
if (IsFrontEngine(src)) {
/* the vehicle was previously a loco. need to free the order list and delete vehicle windows etc. */
DeleteWindowById(WC_VEHICLE_VIEW, src->index);
+ DeleteWindowById(WC_VEHICLE_ORDERS, src->index);
+ DeleteWindowById(WC_VEHICLE_REFIT, src->index);
+ DeleteWindowById(WC_VEHICLE_DETAILS, src->index);
+ DeleteWindowById(WC_VEHICLE_TIMETABLE, src->index);
DeleteVehicleOrders(src);
RemoveVehicleFromGroup(src);
}
@@ -1402,6 +1406,10 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2,
if (flags & DC_EXEC) {
if (v == first && IsFrontEngine(first)) {
DeleteWindowById(WC_VEHICLE_VIEW, first->index);
+ DeleteWindowById(WC_VEHICLE_ORDERS, first->index);
+ DeleteWindowById(WC_VEHICLE_REFIT, first->index);
+ DeleteWindowById(WC_VEHICLE_DETAILS, first->index);
+ DeleteWindowById(WC_VEHICLE_TIMETABLE, first->index);
}
InvalidateWindow(WC_VEHICLE_DEPOT, first->tile);
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index f479cdbc5..f267c635f 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -672,8 +672,10 @@ void Vehicle::PreDestructor()
if (this->IsPrimaryVehicle()) {
DeleteWindowById(WC_VEHICLE_VIEW, this->index);
- DeleteWindowById(WC_VEHICLE_DETAILS, this->index);
DeleteWindowById(WC_VEHICLE_ORDERS, this->index);
+ DeleteWindowById(WC_VEHICLE_REFIT, this->index);
+ DeleteWindowById(WC_VEHICLE_DETAILS, this->index);
+ DeleteWindowById(WC_VEHICLE_TIMETABLE, this->index);
InvalidateWindow(WC_COMPANY, this->owner);
}
InvalidateWindowClassesData(GetWindowClassForVehicleType(this->type), 0);
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index afa4e31d3..5c0136390 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1817,10 +1817,10 @@ struct VehicleViewWindow : Window {
~VehicleViewWindow()
{
- DeleteWindowById(WC_VEHICLE_ORDERS, this->window_number);
- DeleteWindowById(WC_VEHICLE_REFIT, this->window_number);
- DeleteWindowById(WC_VEHICLE_DETAILS, this->window_number);
- DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number);
+ DeleteWindowById(WC_VEHICLE_ORDERS, this->window_number, false);
+ DeleteWindowById(WC_VEHICLE_REFIT, this->window_number, false);
+ DeleteWindowById(WC_VEHICLE_DETAILS, this->window_number, false);
+ DeleteWindowById(WC_VEHICLE_TIMETABLE, this->window_number, false);
}
virtual void OnPaint()
diff --git a/src/window.cpp b/src/window.cpp
index f28d4dbdd..8b4d92ba2 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -492,10 +492,16 @@ Window *FindWindowById(WindowClass cls, WindowNumber number)
* Delete a window by its class and window number (if it is open).
* @param cls Window class
* @param number Number of the window within the window class
+ * @param force force deletion; if false don't delete when stickied
*/
-void DeleteWindowById(WindowClass cls, WindowNumber number)
+void DeleteWindowById(WindowClass cls, WindowNumber number, bool force)
{
- delete FindWindowById(cls, number);
+ Window *w = FindWindowById(cls, number);
+ if (force || w == NULL ||
+ (w->desc_flags & WDF_STICKY_BUTTON) == 0 ||
+ (w->flags4 & WF_STICKY) == 0) {
+ delete w;
+ }
}
/**
diff --git a/src/window_func.h b/src/window_func.h
index fb6b290e5..2e3767c97 100644
--- a/src/window_func.h
+++ b/src/window_func.h
@@ -35,7 +35,7 @@ void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_in
void InvalidateWindow(WindowClass cls, WindowNumber number);
void InvalidateWindowClasses(WindowClass cls);
-void DeleteWindowById(WindowClass cls, WindowNumber number);
+void DeleteWindowById(WindowClass cls, WindowNumber number, bool force = true);
void DeleteWindowByClass(WindowClass cls);
#endif /* WINDOW_FUNC_H */