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-rw-r--r--src/video/sdl_v.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp
index 1b8124f8e..8996240b3 100644
--- a/src/video/sdl_v.cpp
+++ b/src/video/sdl_v.cpp
@@ -277,13 +277,17 @@ bool VideoDriver_SDL::ClaimMousePointer()
}
struct VkMapping {
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ SDL_Keycode vk_from;
+#else
uint16 vk_from;
+#endif
byte vk_count;
byte map_to;
};
#define AS(x, z) {x, 0, z}
-#define AM(x, y, z, w) {x, y - x, z}
+#define AM(x, y, z, w) {x, (byte)(y - x), z}
static const VkMapping _vk_mapping[] = {
/* Pageup stuff + up/down */
@@ -547,7 +551,11 @@ void VideoDriver_SDL::MainLoop()
if (_exit_game) break;
mod = SDL_CALL SDL_GetModState();
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ keys = SDL_CALL SDL_GetKeyboardState(&numkeys);
+#else
keys = SDL_CALL SDL_GetKeyState(&numkeys);
+#endif
#if defined(_DEBUG)
if (_shift_pressed)
#else