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-rw-r--r--src/command.cpp2
-rw-r--r--src/command_type.h1
-rw-r--r--src/saveload/town_sl.cpp2
-rw-r--r--src/script/api/game/game_town.hpp.sq1
-rw-r--r--src/script/api/script_town.cpp6
-rw-r--r--src/script/api/script_town.hpp10
-rw-r--r--src/town.h2
-rw-r--r--src/town_cmd.cpp25
-rw-r--r--src/town_gui.cpp15
9 files changed, 61 insertions, 3 deletions
diff --git a/src/command.cpp b/src/command.cpp
index a209f546e..00bc9d46e 100644
--- a/src/command.cpp
+++ b/src/command.cpp
@@ -130,6 +130,7 @@ CommandProc CmdRenameTown;
CommandProc CmdDoTownAction;
CommandProc CmdTownGrowthRate;
CommandProc CmdTownCargoGoal;
+CommandProc CmdTownSetText;
CommandProc CmdExpandTown;
CommandProc CmdDeleteTown;
@@ -269,6 +270,7 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION
DEF_CMD(CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_CARGO_GOAL
DEF_CMD(CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_GROWTH_RATE
+ DEF_CMD(CmdTownSetText, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_SET_TEXT
DEF_CMD(CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN
DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN
diff --git a/src/command_type.h b/src/command_type.h
index e63e64b13..b0b109455 100644
--- a/src/command_type.h
+++ b/src/command_type.h
@@ -250,6 +250,7 @@ enum Commands {
CMD_DO_TOWN_ACTION, ///< do a action from the town detail window (like advertises or bribe)
CMD_TOWN_CARGO_GOAL, ///< set the goal of a cargo for a town
CMD_TOWN_GROWTH_RATE, ///< set the town growth rate
+ CMD_TOWN_SET_TEXT, ///< set the custom text of a town
CMD_EXPAND_TOWN, ///< expand a town
CMD_DELETE_TOWN, ///< delete a town
diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp
index 4a2920984..1a424308c 100644
--- a/src/saveload/town_sl.cpp
+++ b/src/saveload/town_sl.cpp
@@ -157,6 +157,8 @@ static const SaveLoad _town_desc[] = {
SLE_CONDARR(Town, goal, SLE_UINT32, NUM_TE, 165, SL_MAX_VERSION),
+ SLE_CONDSTR(Town, text, SLE_STR, 0, 168, SL_MAX_VERSION),
+
SLE_CONDVAR(Town, time_until_rebuild, SLE_FILE_U8 | SLE_VAR_U16, 0, 53),
SLE_CONDVAR(Town, grow_counter, SLE_FILE_U8 | SLE_VAR_U16, 0, 53),
SLE_CONDVAR(Town, growth_rate, SLE_FILE_U8 | SLE_VAR_I16, 0, 53),
diff --git a/src/script/api/game/game_town.hpp.sq b/src/script/api/game/game_town.hpp.sq
index b5837bc17..ad0dfe428 100644
--- a/src/script/api/game/game_town.hpp.sq
+++ b/src/script/api/game/game_town.hpp.sq
@@ -40,6 +40,7 @@ void SQGSTown_Register(Squirrel *engine)
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, ".");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::IsValidTown, "IsValidTown", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetName, "GetName", 2, ".i");
+ SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetText, "SetText", 3, ".i.");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetPopulation, "GetPopulation", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetHouseCount, "GetHouseCount", 2, ".i");
SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLocation, "GetLocation", 2, ".i");
diff --git a/src/script/api/script_town.cpp b/src/script/api/script_town.cpp
index d213f1d0d..081bccd51 100644
--- a/src/script/api/script_town.cpp
+++ b/src/script/api/script_town.cpp
@@ -43,6 +43,12 @@
return town_name;
}
+/* static */ bool ScriptTown::SetText(TownID town_id, const char *text)
+{
+ EnforcePrecondition(false, IsValidTown(town_id));
+ return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, 0, CMD_TOWN_SET_TEXT, text);
+}
+
/* static */ int32 ScriptTown::GetPopulation(TownID town_id)
{
if (!IsValidTown(town_id)) return -1;
diff --git a/src/script/api/script_town.hpp b/src/script/api/script_town.hpp
index 0cee78694..d7f0c44f3 100644
--- a/src/script/api/script_town.hpp
+++ b/src/script/api/script_town.hpp
@@ -128,6 +128,16 @@ public:
static char *GetName(TownID town_id);
/**
+ * Set the custom text of a town, shown in the GUI.
+ * @param town_id The town to set the custom text of.
+ * @param text The text to set it to.
+ * @pre IsValidTown(town_id).
+ * @return True if the action succeeded.
+ * @api -ai
+ */
+ static bool SetText(TownID town_id, const char *text);
+
+ /**
* Gets the number of inhabitants in the town.
* @param town_id The town to get the population of.
* @pre IsValidTown(town_id).
diff --git a/src/town.h b/src/town.h
index 35e3b84c8..068a2053a 100644
--- a/src/town.h
+++ b/src/town.h
@@ -78,6 +78,8 @@ struct Town : TownPool::PoolItem<&_town_pool> {
TransportedCargoStat<uint16> received[NUM_TE]; ///< Cargo statistics about received cargotypes.
uint32 goal[NUM_TE]; ///< Amount of cargo required for the town to grow.
+ char *text; ///< General text with additional information.
+
inline byte GetPercentTransported(CargoID cid) const { return this->supplied[cid].old_act * 256 / (this->supplied[cid].old_max + 1); }
/* Cargo production and acceptance stats. */
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 096468599..fac15efe5 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -62,6 +62,7 @@ INSTANTIATE_POOL_METHODS(Town)
Town::~Town()
{
free(this->name);
+ free(this->text);
if (CleaningPool()) return;
@@ -2474,6 +2475,30 @@ CommandCost CmdTownCargoGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
}
/**
+ * Set a custom text in the Town window.
+ * @param tile Unused.
+ * @param flags Type of operation.
+ * @param p1 Town ID to change the text of.
+ * @param p2 Unused.
+ * @param text The new text (empty to remove the text).
+ * @return Empty cost or an error.
+ */
+CommandCost CmdTownSetText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
+{
+ if (_current_company != OWNER_DEITY) return CMD_ERROR;
+ Town *t = Town::GetIfValid(p1);
+ if (t == NULL) return CMD_ERROR;
+
+ if (flags & DC_EXEC) {
+ free(t->text);
+ t->text = StrEmpty(text) ? NULL : strdup(text);
+ InvalidateWindowData(WC_TOWN_VIEW, p1);
+ }
+
+ return CommandCost();
+}
+
+/**
* Change the growth rate of the town.
* @param tile Unused.
* @param flags Type of operation.
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index 0f64af355..038b3cf05 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -403,6 +403,10 @@ public:
SetDParam(1, this->town->MaxTownNoise());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
}
+
+ if (this->town->text != NULL) {
+ DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, this->town->text, TC_BLACK);
+ }
}
virtual void OnClick(Point pt, int widget, int click_count)
@@ -448,7 +452,7 @@ public:
{
switch (widget) {
case WID_TV_INFO:
- size->height = GetDesiredInfoHeight();
+ size->height = GetDesiredInfoHeight(size->width);
break;
}
}
@@ -457,7 +461,7 @@ public:
* Gets the desired height for the information panel.
* @return the desired height in pixels.
*/
- uint GetDesiredInfoHeight() const
+ uint GetDesiredInfoHeight(int width) const
{
uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
@@ -477,13 +481,18 @@ public:
if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
+ if (this->town->text != NULL) {
+ SetDParamStr(0, this->town->text);
+ aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width);
+ }
+
return aimed_height;
}
void ResizeWindowAsNeeded()
{
const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_TV_INFO);
- uint aimed_height = GetDesiredInfoHeight();
+ uint aimed_height = GetDesiredInfoHeight(nwid_info->current_x);
if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
this->ReInit();
}