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-rw-r--r--src/vehicle_gui.cpp24
1 files changed, 20 insertions, 4 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 74ae30c44..a5ff3f353 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -2877,10 +2877,26 @@ void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
- _cursor.sprite_count = 1;
- _cursor.sprite_seq[0].sprite = v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DEPOT);
- _cursor.sprite_seq[0].pal = GetVehiclePalette(v);
- _cursor.sprite_pos[0].x = v->IsGroundVehicle() ? (16 - v->GetGroundVehicleCache()->cached_veh_length * 2) * (rtl ? -1 : 1) : 0;
+ _cursor.sprite_count = 0;
+ int total_width = 0;
+ for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
+ if (_cursor.sprite_count == lengthof(_cursor.sprite_seq)) break;
+ if (total_width >= 2 * (int)VEHICLEINFO_FULL_VEHICLE_WIDTH) break;
+
+ _cursor.sprite_seq[_cursor.sprite_count].sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
+ _cursor.sprite_seq[_cursor.sprite_count].pal = GetVehiclePalette(v);
+ _cursor.sprite_pos[_cursor.sprite_count].x = rtl ? -total_width : total_width;
+ _cursor.sprite_pos[_cursor.sprite_count].y = 0;
+
+ total_width += GetSingleVehicleWidth(v, image_type);
+ _cursor.sprite_count++;
+ }
+
+ int offs = ((int)VEHICLEINFO_FULL_VEHICLE_WIDTH - total_width) / 2;
+ if (rtl) offs = -offs;
+ for (uint i = 0; i < _cursor.sprite_count; ++i) {
+ _cursor.sprite_pos[i].x += offs;
+ }
UpdateCursorSize();
}