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-rw-r--r--src/window_gui.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/window_gui.h b/src/window_gui.h
index ae6edabec..a608957ee 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -546,13 +546,6 @@ enum WindowFlags {
void CallWindowEventNP(Window *w, int event);
void CallWindowTickEvent();
-void SetWindowDirty(const Window *w);
-void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam);
-void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam);
-
-Window *FindWindowById(WindowClass cls, WindowNumber number);
-void DeletePlayerWindows(PlayerID pi);
-void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
Window *BringWindowToFrontById(WindowClass cls, WindowNumber number);
Window *FindWindowFromPt(int x, int y);
@@ -566,15 +559,8 @@ Window *AllocateWindowDesc(const WindowDesc *desc, void *data = NULL);
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data = NULL);
void DrawWindowViewport(const Window *w);
-void ResizeWindow(Window *w, int x, int y);
-void InitWindowSystem();
-void UnInitWindowSystem();
-void ResetWindowSystem();
int GetMenuItemIndex(const Window *w, int x, int y);
-void InputLoop();
-void InvalidateThisWindowData(Window *w);
-void InvalidateWindowData(WindowClass cls, WindowNumber number);
void RelocateAllWindows(int neww, int newh);
/* misc_gui.cpp */
@@ -622,10 +608,6 @@ enum SpecialMouseMode {
};
Window *GetCallbackWnd();
-void DeleteNonVitalWindows();
-void DeleteAllNonVitalWindows();
-void HideVitalWindows();
-void ShowVitalWindows();
Window **FindWindowZPosition(const Window *w);
void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);