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-rw-r--r--src/window_gui.h29
1 files changed, 9 insertions, 20 deletions
diff --git a/src/window_gui.h b/src/window_gui.h
index cf4ebcf73..7f7ab2667 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -833,39 +833,28 @@ public:
Window * operator*() const { return this->w; }
WindowIterator & operator++() { this->Next(); this->Validate(); return *this; }
+ bool IsEnd() const { return this->w == nullptr; }
+
private:
Window *w;
void Validate() { while (this->w != nullptr && this->w->window_class == WC_INVALID) this->Next(); }
void Next() { if (this->w != nullptr) this->w = Tfront ? this->w->z_back : this->w->z_front; }
};
+ using IteratorToFront = WindowIterator<false>; //!< Iterate in Z order towards front.
+ using IteratorToBack = WindowIterator<true>; //!< Iterate in Z order towards back.
/**
* Iterable ensemble of all valid Windows
* @tparam Tfront Wether we iterate from front
*/
template <bool Tfront>
- struct Iterate {
- Iterate(const Window *from) : from(from) {}
- WindowIterator<Tfront> begin() { return WindowIterator<Tfront>(this->from); }
+ struct AllWindows {
+ AllWindows() {}
+ WindowIterator<Tfront> begin() { return WindowIterator<Tfront>(Tfront ? _z_front_window : _z_back_window); }
WindowIterator<Tfront> end() { return WindowIterator<Tfront>(nullptr); }
- bool empty() { return this->begin() == this->end(); }
- private:
- const Window *from;
};
-
- /**
- * Returns an iterable ensemble of all valid Window from back to front
- * @param from index of the first Window to consider
- * @return an iterable ensemble of all valid Window
- */
- static Iterate<false> IterateFromBack(const Window *from = _z_back_window) { return Iterate<false>(from); }
-
- /**
- * Returns an iterable ensemble of all valid Window from front to back
- * @param from index of the first Window to consider
- * @return an iterable ensemble of all valid Window
- */
- static Iterate<true> IterateFromFront(const Window *from = _z_front_window) { return Iterate<true>(from); }
+ using IterateFromBack = AllWindows<false>; //!< Iterate all windows in Z order from back to front.
+ using IterateFromFront = AllWindows<true>; //!< Iterate all windows in Z order from front to back.
};
/**