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-rw-r--r--src/window.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/window.cpp b/src/window.cpp
index 4c7f89454..09320a003 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -891,10 +891,10 @@ static void AssignWidgetToWindow(Window *w, const Widget *widget)
* @param cls see WindowClass class of the window, used for identification and grouping
* @param *widget see Widget pointer to the window layout and various elements
* @param window_number number being assigned to the new window
- * @param data the data to be given during the WE_CREATE message
- * @return Window pointer of the newly created window */
+ * @return Window pointer of the newly created window
+ */
void Window::Initialize(int x, int y, int min_width, int min_height,
- WindowProc *proc, WindowClass cls, const Widget *widget, int window_number, void *data)
+ WindowProc *proc, WindowClass cls, const Widget *widget, int window_number)
{
/* We have run out of windows, close one and use that as the place for our new one */
if (_last_z_window == endof(_z_windows)) {
@@ -943,7 +943,6 @@ void Window::Initialize(int x, int y, int min_width, int min_height,
WindowEvent e;
e.event = WE_CREATE;
- e.we.create.data = data;
this->HandleWindowEvent(&e);
}
@@ -1025,9 +1024,9 @@ void Window::FindWindowPlacementAndResize(const WindowDesc *desc)
* @param *widget see Widget pointer to the window layout and various elements
* @return Window pointer of the newly created window
*/
-Window::Window(int x, int y, int width, int height, WindowProc *proc, WindowClass cls, const Widget *widget, void *data)
+Window::Window(int x, int y, int width, int height, WindowProc *proc, WindowClass cls, const Widget *widget)
{
- this->Initialize(x, y, width, height, proc, cls, widget, 0, data);
+ this->Initialize(x, y, width, height, proc, cls, widget, 0);
if (proc != NULL) this->FindWindowPlacementAndResize(width, height);
}
@@ -1215,14 +1214,13 @@ static Point LocalGetWindowPlacement(const WindowDesc *desc, int window_number)
*
* @param *desc The pointer to the WindowDesc to be created
* @param window_number the window number of the new window
- * @param data arbitrary data that is send with the WE_CREATE message
*
* @return Window pointer of the newly created window
*/
-Window::Window(const WindowDesc *desc, void *data, WindowNumber window_number)
+Window::Window(const WindowDesc *desc, WindowNumber window_number)
{
Point pt = LocalGetWindowPlacement(desc, window_number);
- this->Initialize(pt.x, pt.y, desc->minimum_width, desc->minimum_height, desc->proc, desc->cls, desc->widgets, window_number, data);
+ this->Initialize(pt.x, pt.y, desc->minimum_width, desc->minimum_height, desc->proc, desc->cls, desc->widgets, window_number);
this->desc_flags = desc->flags;
if (desc->proc != NULL) this->FindWindowPlacementAndResize(desc->default_width, desc->default_height);