diff options
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r-- | src/water_cmd.cpp | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index a83c1aa56..36ec19ca2 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -41,16 +41,6 @@ #include "table/strings.h" /** - * Describes the behaviour of a tile during flooding. - */ -enum FloodingBehaviour { - FLOOD_NONE, ///< The tile does not flood neighboured tiles. - FLOOD_ACTIVE, ///< The tile floods neighboured tiles. - FLOOD_PASSIVE, ///< The tile does not actively flood neighboured tiles, but it prevents them from drying up. - FLOOD_DRYUP, ///< The tile drys up if it is not constantly flooded from neighboured tiles. -}; - -/** * Describes from which directions a specific slope can be flooded (if the tile is floodable at all). */ static const uint8 _flood_from_dirs[] = { @@ -839,7 +829,7 @@ static void FloodVehicle(Vehicle *v) * * @return Behaviour of the tile */ -static FloodingBehaviour GetFloodingBehaviour(TileIndex tile) +FloodingBehaviour GetFloodingBehaviour(TileIndex tile) { /* FLOOD_ACTIVE: 'single-corner-raised'-coast, sea, sea-shipdepots, sea-buoys, sea-docks (water part), rail with flooded halftile, sea-water-industries, sea-oilrigs * FLOOD_DRYUP: coast with more than one corner raised, coast with rail-track, coast with trees |