summaryrefslogtreecommitdiff
path: root/src/water_cmd.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/water_cmd.cpp')
-rw-r--r--src/water_cmd.cpp12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index a83c1aa56..36ec19ca2 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -41,16 +41,6 @@
#include "table/strings.h"
/**
- * Describes the behaviour of a tile during flooding.
- */
-enum FloodingBehaviour {
- FLOOD_NONE, ///< The tile does not flood neighboured tiles.
- FLOOD_ACTIVE, ///< The tile floods neighboured tiles.
- FLOOD_PASSIVE, ///< The tile does not actively flood neighboured tiles, but it prevents them from drying up.
- FLOOD_DRYUP, ///< The tile drys up if it is not constantly flooded from neighboured tiles.
-};
-
-/**
* Describes from which directions a specific slope can be flooded (if the tile is floodable at all).
*/
static const uint8 _flood_from_dirs[] = {
@@ -839,7 +829,7 @@ static void FloodVehicle(Vehicle *v)
*
* @return Behaviour of the tile
*/
-static FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
+FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
{
/* FLOOD_ACTIVE: 'single-corner-raised'-coast, sea, sea-shipdepots, sea-buoys, sea-docks (water part), rail with flooded halftile, sea-water-industries, sea-oilrigs
* FLOOD_DRYUP: coast with more than one corner raised, coast with rail-track, coast with trees