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-rw-r--r--src/video/video_driver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video/video_driver.cpp b/src/video/video_driver.cpp
index bcd646abd..5e2518435 100644
--- a/src/video/video_driver.cpp
+++ b/src/video/video_driver.cpp
@@ -41,7 +41,7 @@ bool VideoDriver::Tick()
}
/* Prevent drawing when switching mode, as windows can be removed when they should still appear. */
- if (this->HasGUI() && cur_ticks >= this->next_draw_tick && (_switch_mode == SM_NONE || HasModalProgress())) {
+ if (this->HasGUI() && cur_ticks >= this->next_draw_tick && (_switch_mode == SM_NONE || _game_mode == GM_BOOTSTRAP || HasModalProgress())) {
this->next_draw_tick += this->GetDrawInterval();
/* Avoid next_draw_tick getting behind more and more if it cannot keep up. */
if (this->next_draw_tick < cur_ticks - ALLOWED_DRIFT * this->GetDrawInterval()) this->next_draw_tick = cur_ticks;