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Diffstat (limited to 'src/video/sdl2_v.cpp')
-rw-r--r--src/video/sdl2_v.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video/sdl2_v.cpp b/src/video/sdl2_v.cpp
index 0ff0a4673..5b369e3fe 100644
--- a/src/video/sdl2_v.cpp
+++ b/src/video/sdl2_v.cpp
@@ -158,7 +158,7 @@ void VideoDriver_SDL::Paint()
}
SDL_UpdateWindowSurfaceRects(_sdl_window, &r, 1);
- MemSetT(&_dirty_rect, 0);
+ _dirty_rect = {};
}
void VideoDriver_SDL::PaintThread()
@@ -347,7 +347,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h, bool resize)
* gotten smaller, reset our dirty rects. GameSizeChanged() a bit lower
* will mark the whole screen dirty again anyway, but this time with the
* new dimensions. */
- MemSetT(&_dirty_rect, 0);
+ _dirty_rect = {};
_screen.width = _sdl_surface->w;
_screen.height = _sdl_surface->h;