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Diffstat (limited to 'src/vehicle_gui.cpp')
-rw-r--r--src/vehicle_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 9c94fea4b..e16b8deee 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1785,7 +1785,7 @@ struct VehicleDetailsWindow : Window {
uint GetRoadVehDetailsHeight(const Vehicle *v)
{
uint desired_height;
- if (RoadVehicle::From(v)->HasArticulatedPart()) {
+ if (v->HasArticulatedPart()) {
/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
desired_height = WD_FRAMERECT_TOP + 15 + 3 * FONT_HEIGHT_NORMAL + 2 + WD_FRAMERECT_BOTTOM;
/* Add space for the cargo amount for each part. */
@@ -1962,7 +1962,7 @@ struct VehicleDetailsWindow : Window {
uint text_right = r.right - (rtl ? sprite_width : 0);
/* Articulated road vehicles use a complete line. */
- if (v->type == VEH_ROAD && RoadVehicle::From(v)->HasArticulatedPart()) {
+ if (v->type == VEH_ROAD && v->HasArticulatedPart()) {
DrawVehicleImage(v, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, 0);
} else {
uint sprite_left = rtl ? text_right : r.left;