diff options
Diffstat (limited to 'src/vehicle_base.h')
-rw-r--r-- | src/vehicle_base.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicle_base.h b/src/vehicle_base.h index c72ead86c..3113658f3 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -207,7 +207,7 @@ private: Vehicle *previous_shared; ///< NOSAVE: pointer to the previous vehicle in the shared order chain public: friend const SaveLoad *GetVehicleDescription(VehicleType vt); ///< So we can use private/protected variables in the saveload code - friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the previous and first pointers while loading + friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the previous and first pointers while loading friend bool LoadOldVehicle(LoadgameState *ls, int num); ///< So we can set the proper next pointer while loading char *name; ///< Name of vehicle |