diff options
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r-- | src/vehicle.cpp | 64 |
1 files changed, 20 insertions, 44 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 90354da3b..8796eca34 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1333,8 +1333,6 @@ static inline void ExtendVehicleListSize(const Vehicle ***engine_list, uint16 *e */ void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count) { - Vehicle *v; - /* This function should never be called without an array to store results */ assert(!(engine_list == NULL && type != VEH_TRAIN)); assert(!(type == VEH_TRAIN && engine_list == NULL && wagon_list == NULL)); @@ -1349,53 +1347,31 @@ void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_l if (engine_count != NULL) *engine_count = 0; if (wagon_count != NULL) *wagon_count = 0; - switch (type) { - case VEH_TRAIN: - FOR_ALL_VEHICLES(v) { - if (v->tile == tile && v->type == VEH_TRAIN && v->u.rail.track == TRACK_BIT_DEPOT) { - if (IsFrontEngine(v)) { - if (engine_list == NULL) continue; - if (*engine_count == *engine_list_length) ExtendVehicleListSize((const Vehicle***)engine_list, engine_list_length, 25); - (*engine_list)[(*engine_count)++] = v; - } else if (IsFreeWagon(v)) { - if (wagon_list == NULL) continue; - if (*wagon_count == *wagon_list_length) ExtendVehicleListSize((const Vehicle***)wagon_list, wagon_list_length, 25); - (*wagon_list)[(*wagon_count)++] = v; - } - } - } - break; + Vehicle *v; + FOR_ALL_VEHICLES(v) { + /* General tests for all vehicle types */ + if (v->type != type) continue; + if (v->tile != tile) continue; - case VEH_ROAD: - FOR_ALL_VEHICLES(v) { - if (v->tile == tile && v->type == VEH_ROAD && v->IsInDepot() && IsRoadVehFront(v)) { - if (*engine_count == *engine_list_length) ExtendVehicleListSize((const Vehicle***)engine_list, engine_list_length, 25); - (*engine_list)[(*engine_count)++] = v; + switch (type) { + case VEH_TRAIN: + if (v->u.rail.track != TRACK_BIT_DEPOT) continue; + if (wagon_list != NULL && IsFreeWagon(v)) { + if (*wagon_count == *wagon_list_length) ExtendVehicleListSize((const Vehicle***)wagon_list, wagon_list_length, 25); + (*wagon_list)[(*wagon_count)++] = v; + continue; } - } - break; + break; - case VEH_SHIP: - FOR_ALL_VEHICLES(v) { - if (v->tile == tile && v->type == VEH_SHIP && v->IsInDepot()) { - if (*engine_count == *engine_list_length) ExtendVehicleListSize((const Vehicle***)engine_list, engine_list_length, 25); - (*engine_list)[(*engine_count)++] = v; - } - } - break; + default: + if (!v->IsInDepot()) continue; + break; + } - case VEH_AIRCRAFT: - FOR_ALL_VEHICLES(v) { - if (v->tile == tile && - v->type == VEH_AIRCRAFT && IsNormalAircraft(v) && - v->IsInDepot()) { - if (*engine_count == *engine_list_length) ExtendVehicleListSize((const Vehicle***)engine_list, engine_list_length, 25); - (*engine_list)[(*engine_count)++] = v; - } - } - break; + if (!v->IsPrimaryVehicle()) continue; - default: NOT_REACHED(); + if (*engine_count == *engine_list_length) ExtendVehicleListSize((const Vehicle***)engine_list, engine_list_length, 25); + (*engine_list)[(*engine_count)++] = v; } } |