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-rw-r--r--src/vehicle.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 78afd5eb6..c6515fe19 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -845,9 +845,9 @@ CargoID FindFirstRefittableCargo(EngineID engine_type)
* @param engine_type Which engine to refit
* @return Price for refitting
*/
-int32 GetRefitCost(EngineID engine_type)
+CommandCost GetRefitCost(EngineID engine_type)
{
- int32 base_cost = 0;
+ CommandCost base_cost = 0;
switch (GetEngine(engine_type)->type) {
case VEH_SHIP: base_cost = _price.ship_base; break;
@@ -1679,12 +1679,12 @@ void AgeVehicle(Vehicle *v)
* - bit 6 if set, then it's a vehicle list window, not a depot and Tile is ignored in this case
* - bit 8-11 Vehicle List Window type (ignored unless bit 1 is set)
*/
-int32 CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+CommandCost CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle **vl = NULL;
uint16 engine_list_length = 0;
uint16 engine_count = 0;
- int32 return_value = CMD_ERROR;
+ CommandCost return_value = CMD_ERROR;
uint i;
uint stop_command;
VehicleType vehicle_type = (VehicleType)GB(p2, 0, 5);
@@ -1711,7 +1711,7 @@ int32 CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
for (i = 0; i < engine_count; i++) {
const Vehicle *v = vl[i];
- int32 ret;
+ CommandCost ret;
if (!!(v->vehstatus & VS_STOPPED) != start_stop) continue;
@@ -1743,7 +1743,7 @@ int32 CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
* @param p1 Vehicle type
* @param p2 unused
*/
-int32 CmdDepotSellAllVehicles(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+CommandCost CmdDepotSellAllVehicles(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle **engines = NULL;
Vehicle **wagons = NULL;
@@ -1752,7 +1752,7 @@ int32 CmdDepotSellAllVehicles(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
uint16 wagon_list_length = 0;
uint16 wagon_count = 0;
- int32 cost = 0;
+ CommandCost cost = 0;
uint i, sell_command, total_number_vehicles;
VehicleType vehicle_type = (VehicleType)GB(p1, 0, 8);
@@ -1771,7 +1771,7 @@ int32 CmdDepotSellAllVehicles(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
total_number_vehicles = engine_count + wagon_count;
for (i = 0; i < total_number_vehicles; i++) {
const Vehicle *v;
- int32 ret;
+ CommandCost ret;
if (i < engine_count) {
v = engines[i];
@@ -1796,13 +1796,13 @@ int32 CmdDepotSellAllVehicles(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
* @param p1 Type of vehicle
* @param p2 Unused
*/
-int32 CmdDepotMassAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+CommandCost CmdDepotMassAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle **vl = NULL;
uint16 engine_list_length = 0;
uint16 engine_count = 0;
uint i, x = 0, y = 0, z = 0;
- int32 cost = 0;
+ CommandCost cost = 0;
VehicleType vehicle_type = (VehicleType)GB(p1, 0, 8);
if (!IsTileOwner(tile, _current_player)) return CMD_ERROR;
@@ -1814,7 +1814,7 @@ int32 CmdDepotMassAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
for (i = 0; i < engine_count; i++) {
Vehicle *v = vl[i];
bool stopped = !(v->vehstatus & VS_STOPPED);
- int32 ret;
+ CommandCost ret;
/* Ensure that the vehicle completely in the depot */
if (!IsVehicleInDepot(v)) continue;
@@ -1862,11 +1862,11 @@ int32 CmdDepotMassAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
* @param p1 the original vehicle's index
* @param p2 1 = shared orders, else copied orders
*/
-int32 CmdCloneVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+CommandCost CmdCloneVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v_front, *v;
Vehicle *w_front, *w, *w_rear;
- int32 cost, total_cost = 0;
+ CommandCost cost, total_cost = 0;
uint32 build_argument = 2;
if (!IsValidVehicleID(p1)) return CMD_ERROR;
@@ -1926,7 +1926,7 @@ int32 CmdCloneVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (v->type == VEH_TRAIN && !IsFrontEngine(v)) {
/* this s a train car
* add this unit to the end of the train */
- int32 result = DoCommand(0, (w_rear->index << 16) | w->index, 1, flags, CMD_MOVE_RAIL_VEHICLE);
+ CommandCost result = DoCommand(0, (w_rear->index << 16) | w->index, 1, flags, CMD_MOVE_RAIL_VEHICLE);
if (CmdFailed(result)) {
/* The train can't be joined to make the same consist as the original.
* Sell what we already made (clean up) and return an error. */
@@ -2223,7 +2223,7 @@ uint GenerateVehicleSortList(const Vehicle ***sort_list, uint16 *length_of_array
* @param vlw_flag tells what kind of list requested the goto depot
* @return 0 for success and CMD_ERROR if no vehicle is able to go to depot
*/
-int32 SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id)
+CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id)
{
const Vehicle **sort_list = NULL;
uint n, i;
@@ -2234,7 +2234,7 @@ int32 SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, Playe
/* Send all the vehicles to a depot */
for (i = 0; i < n; i++) {
const Vehicle *v = sort_list[i];
- int32 ret = DoCommand(v->tile, v->index, (service ? 1 : 0) | DEPOT_DONT_CANCEL, flags, GetCmdSendToDepot(type));
+ CommandCost ret = DoCommand(v->tile, v->index, (service ? 1 : 0) | DEPOT_DONT_CANCEL, flags, GetCmdSendToDepot(type));
/* Return 0 if DC_EXEC is not set this is a valid goto depot command)
* In this case we know that at least one vehicle can be sent to a depot
@@ -2314,7 +2314,7 @@ void VehicleEnterDepot(Vehicle *v)
v->current_order.flags = 0;
if (t.refit_cargo < NUM_CARGO) {
- int32 cost;
+ CommandCost cost;
_current_player = v->owner;
cost = DoCommand(v->tile, v->index, t.refit_cargo | t.refit_subtype << 8, DC_EXEC, GetCmdRefitVeh(v));
@@ -2362,7 +2362,7 @@ void VehicleEnterDepot(Vehicle *v)
* @param p1 vehicle ID to name
* @param p2 unused
*/
-int32 CmdNameVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+CommandCost CmdNameVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
StringID str;
@@ -2396,7 +2396,7 @@ int32 CmdNameVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
* @param p1 vehicle ID that is being service-interval-changed
* @param p2 new service interval
*/
-int32 CmdChangeServiceInt(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+CommandCost CmdChangeServiceInt(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle* v;
uint16 serv_int = GetServiceIntervalClamped(p2); /* Double check the service interval from the user-input */