diff options
Diffstat (limited to 'src/train_cmd.cpp')
-rw-r--r-- | src/train_cmd.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index f6927164a..50c815f6a 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -2456,7 +2456,7 @@ void FreeTrainTrackReservation(const Vehicle *v, TileIndex origin, Trackdir orig CFollowTrackRail ft(v, GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes); while (ft.Follow(tile, td)) { tile = ft.m_new_tile; - TrackdirBits bits = (TrackdirBits)(ft.m_new_td_bits & (GetReservedTrackbits(tile) * 0x101)); + TrackdirBits bits = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(tile)); td = RemoveFirstTrackdir(&bits); assert(bits == TRACKDIR_BIT_NONE); @@ -2562,8 +2562,8 @@ static const byte _pick_track_table[6] = {1, 3, 2, 2, 0, 0}; * @param enterdir Diagonal direction the train is coming from * @param tracks Usable tracks on the new tile * @param path_not_found [out] Set to false if the pathfinder couldn't find a way to the destination - * @param do_track_reservation - * @param dest [out] + * @param do_track_reservation Path reservation is requested + * @param dest [out] State and destination of the requested path * @return The best track the train should follow */ static Track DoTrainPathfind(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool do_track_reservation, PBSTileInfo *dest) @@ -3024,7 +3024,9 @@ static Track ChooseTrainTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir * Try to reserve a path to a safe position. * * @param v The vehicle - * @return True if a path could be reserved + * @param mark_as_stuck Should the train be marked as stuck on a failed reservation? + * @param first_tile_okay True if no path should be reserved if the current tile is a safe position. + * @return True if a path could be reserved. */ bool TryPathReserve(Vehicle *v, bool mark_as_stuck, bool first_tile_okay) { @@ -3049,7 +3051,7 @@ bool TryPathReserve(Vehicle *v, bool mark_as_stuck, bool first_tile_okay) TileIndex next_tile = TileAddByDiagDir(v->tile, dir); if (IsTileType(next_tile, MP_RAILWAY) && HasReservedTracks(next_tile, DiagdirReachesTracks(dir))) { /* Can have only one reserved trackdir. */ - Trackdir td = FindFirstTrackdir((TrackdirBits)(GetReservedTrackbits(next_tile) * 0x101 & DiagdirReachesTrackdirs(dir))); + Trackdir td = FindFirstTrackdir(TrackBitsToTrackdirBits(GetReservedTrackbits(next_tile)) & DiagdirReachesTrackdirs(dir)); if (HasSignalOnTrackdir(next_tile, td) && HasSignalOnTrackdir(next_tile, ReverseTrackdir(td)) && !IsPbsSignal(GetSignalType(next_tile, TrackdirToTrack(td)))) { /* Signal already reserved, is not ours. */ @@ -3084,7 +3086,7 @@ bool TryPathReserve(Vehicle *v, bool mark_as_stuck, bool first_tile_okay) DiagDirection exitdir = TrackdirToExitdir(origin.trackdir); TileIndex new_tile = TileAddByDiagDir(origin.tile, exitdir); - TrackBits reachable = TrackdirBitsToTrackBits((TrackdirBits)GetTileTrackStatus(new_tile, TRANSPORT_RAIL, 0) & DiagdirReachesTrackdirs(exitdir)); + TrackBits reachable = TrackdirBitsToTrackBits(TrackStatusToTrackdirBits(GetTileTrackStatus(new_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTrackdirs(exitdir)); if (_settings_game.pf.pathfinder_for_trains != VPF_NTP && _settings_game.pf.forbid_90_deg) reachable &= ~TrackCrossesTracks(TrackdirToTrack(origin.trackdir)); |