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Diffstat (limited to 'src/toolbar_gui.cpp')
-rw-r--r--src/toolbar_gui.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 9c5d72b2d..30287b76c 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -1662,7 +1662,7 @@ struct MainToolbarWindow : Window {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
- switch (CheckHotkeyMatch(maintoolbar_hotkeys, keycode)) {
+ switch (this->hotkeys.CheckMatch(keycode)) {
case MTHK_PAUSE: ToolbarPauseClick(this); break;
case MTHK_FASTFORWARD: ToolbarFastForwardClick(this); break;
case MTHK_SETTINGS: ShowGameOptions(); break;
@@ -1759,7 +1759,7 @@ struct MainToolbarWindow : Window {
if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT);
}
- static Hotkey maintoolbar_hotkeys[];
+ static HotkeyList hotkeys;
};
const uint16 _maintoolbar_pause_keys[] = {WKC_F1, WKC_PAUSE, 0};
@@ -1767,7 +1767,7 @@ const uint16 _maintoolbar_zoomin_keys[] = {WKC_NUM_PLUS, WKC_EQUALS, WKC_SHIFT |
const uint16 _maintoolbar_zoomout_keys[] = {WKC_NUM_MINUS, WKC_MINUS, WKC_SHIFT | WKC_MINUS, WKC_SHIFT | WKC_F6, 0};
const uint16 _maintoolbar_smallmap_keys[] = {WKC_F4, 'M', 0};
-Hotkey MainToolbarWindow::maintoolbar_hotkeys[] = {
+static Hotkey maintoolbar_hotkeys[] = {
Hotkey(_maintoolbar_pause_keys, "pause", MTHK_PAUSE),
Hotkey((uint16)0, "fastforward", MTHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTHK_SETTINGS),
@@ -1810,7 +1810,7 @@ Hotkey MainToolbarWindow::maintoolbar_hotkeys[] = {
Hotkey((uint16)0, "sign_list", MTHK_SIGN_LIST),
HOTKEY_LIST_END
};
-Hotkey *_maintoolbar_hotkeys = MainToolbarWindow::maintoolbar_hotkeys;
+HotkeyList MainToolbarWindow::hotkeys("maintoolbar", maintoolbar_hotkeys);
static NWidgetBase *MakeMainToolbar(int *biggest_index)
{
@@ -2009,7 +2009,7 @@ struct ScenarioEditorToolbarWindow : Window {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
CallBackFunction cbf = CBF_NONE;
- switch (CheckHotkeyMatch(scenedit_maintoolbar_hotkeys, keycode)) {
+ switch (this->hotkeys.CheckMatch(keycode)) {
case MTEHK_PAUSE: ToolbarPauseClick(this); break;
case MTEHK_FASTFORWARD: ToolbarFastForwardClick(this); break;
case MTEHK_SETTINGS: ShowGameOptions(); break;
@@ -2102,10 +2102,10 @@ struct ScenarioEditorToolbarWindow : Window {
this->SetDirty();
}
- static Hotkey scenedit_maintoolbar_hotkeys[];
+ static HotkeyList hotkeys;
};
-Hotkey ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys[] = {
+static Hotkey scenedit_maintoolbar_hotkeys[] = {
Hotkey(_maintoolbar_pause_keys, "pause", MTEHK_PAUSE),
Hotkey((uint16)0, "fastforward", MTEHK_FASTFORWARD),
Hotkey(WKC_F2, "settings", MTEHK_SETTINGS),
@@ -2130,7 +2130,7 @@ Hotkey ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys[] = {
Hotkey('V', "extra_viewport", MTEHK_EXTRA_VIEWPORT),
HOTKEY_LIST_END
};
-Hotkey *_scenedit_maintoolbar_hotkeys = ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys;
+HotkeyList ScenarioEditorToolbarWindow::hotkeys("scenedit_maintoolbar", scenedit_maintoolbar_hotkeys);
static const NWidgetPart _nested_toolb_scen_inner_widgets[] = {
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_TE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME),