diff options
Diffstat (limited to 'src/timetable_gui.cpp')
-rw-r--r-- | src/timetable_gui.cpp | 82 |
1 files changed, 70 insertions, 12 deletions
diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp index 895b50fa6..4dfa376e2 100644 --- a/src/timetable_gui.cpp +++ b/src/timetable_gui.cpp @@ -49,10 +49,12 @@ void SetTimetableParams(int param1, int param2, uint32 time) struct TimetableWindow : Window { int sel_index; + const Vehicle *vehicle; TimetableWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { - this->caption_color = GetVehicle(window_number)->owner; + this->vehicle = GetVehicle(window_number); + this->caption_color = this->vehicle->owner; this->vscroll.cap = 8; this->resize.step_height = 10; this->sel_index = -1; @@ -76,9 +78,70 @@ struct TimetableWindow : Window { return (sel < v->num_orders * 2 && sel >= 0) ? sel : INVALID_ORDER; } - void OnPaint() + virtual void OnInvalidateData(int data) { - const Vehicle *v = GetVehicle(this->window_number); + switch (data) { + case 0: + /* Autoreplace replaced the vehicle */ + this->vehicle = GetVehicle(this->window_number); + break; + + case -1: + /* Removed / replaced all orders (after deleting / sharing) */ + if (this->sel_index == -1) break; + + this->DeleteChildWindows(); + this->sel_index = -1; + break; + + default: { + /* Moving an order. If one of these is INVALID_VEH_ORDER_ID, then + * the order is being created / removed */ + if (this->sel_index == -1) break; + + VehicleOrderID from = GB(data, 0, 8); + VehicleOrderID to = GB(data, 8, 8); + + if (from == to) break; // no need to change anything + + /* if from == INVALID_VEH_ORDER_ID, one order was added; if to == INVALID_VEH_ORDER_ID, one order was removed */ + uint old_num_orders = this->vehicle->num_orders - (uint)(from == INVALID_VEH_ORDER_ID) + (uint)(to == INVALID_VEH_ORDER_ID); + + VehicleOrderID selected_order = (this->sel_index + 1) / 2; + if (selected_order == old_num_orders) selected_order = 0; // when last travel time is selected, it belongs to order 0 + + bool travel = HasBit(this->sel_index, 0); + + if (from != selected_order) { + /* Moving from preceeding order? */ + selected_order -= (int)(from <= selected_order); + /* Moving to preceeding order? */ + selected_order += (int)(to <= selected_order); + } else { + /* Now we are modifying the selected order */ + if (to == INVALID_VEH_ORDER_ID) { + /* Deleting selected order */ + this->DeleteChildWindows(); + this->sel_index = -1; + break; + } else { + /* Moving selected order */ + selected_order = to; + } + } + + /* recompute new sel_index */ + this->sel_index = 2 * selected_order - (int)travel; + /* travel time of first order needs special handling */ + if (this->sel_index == -1) this->sel_index = this->vehicle->num_orders * 2 - 1; + } break; + } + } + + + virtual void OnPaint() + { + const Vehicle *v = this->vehicle; int selected = this->sel_index; SetVScrollCount(this, v->num_orders * 2); @@ -193,7 +256,7 @@ struct TimetableWindow : Window { virtual void OnClick(Point pt, int widget) { - const Vehicle *v = GetVehicle(this->window_number); + const Vehicle *v = this->vehicle; switch (widget) { case TTV_ORDER_VIEW: /* Order view button */ @@ -203,13 +266,8 @@ struct TimetableWindow : Window { case TTV_TIMETABLE_PANEL: { /* Main panel. */ int selected = GetOrderFromTimetableWndPt(pt.y, v); - if (selected == INVALID_ORDER || selected == this->sel_index) { - /* Deselect clicked order */ - this->sel_index = -1; - } else { - /* Select clicked order */ - this->sel_index = selected; - } + this->DeleteChildWindows(); + this->sel_index = (selected == INVALID_ORDER || selected == this->sel_index) ? -1 : selected; } break; case TTV_CHANGE_TIME: { /* "Wait For" button. */ @@ -255,7 +313,7 @@ struct TimetableWindow : Window { { if (str == NULL) return; - const Vehicle *v = GetVehicle(this->window_number); + const Vehicle *v = this->vehicle; uint32 p1 = PackTimetableArgs(v, this->sel_index); |