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-rw-r--r--src/table/bridge_land.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/table/bridge_land.h b/src/table/bridge_land.h
index 6fafe71a8..f5a2b7638 100644
--- a/src/table/bridge_land.h
+++ b/src/table/bridge_land.h
@@ -728,10 +728,10 @@ static const PalSpriteID * const * const _bridge_sprite_table[MAX_BRIDGES] = {
/** Describes the data that defines each bridge in the game
* @param y year of availablity
- * @param mnl minimum length
- * @param mxl maximum length
- * @param p price
- * @param mxs maximum speed allowed
+ * @param mnl minimum length (not counting bridge heads)
+ * @param mxl maximum length (not counting bridge heads)
+ * @param p price multiplier
+ * @param mxs maximum speed allowed (1 unit = 1/1.6 mph = 1 km-ish/h)
* @param spr sprite to use in purchase GUI
* @param plt palette for the sprite in purchase GUI
* @param dsc description of the bridge in purchase GUI
@@ -746,12 +746,12 @@ const BridgeSpec _orig_bridge[] = {
year of availablity
| minimum length
| | maximum length
- | | | price
+ | | | price multiplier
| | | | maximum speed
| | | | | sprite to use in GUI
| | | | | | palette in GUI
- string with description name on rail name on road
- | | | | */
+ string with description name on rail name on road
+ | | | | */
MBR( 0, 0, 16, 80, 32, 0xA24, PAL_NONE,
STR_BRIDGE_NAME_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN),