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Diffstat (limited to 'src/station_gui.cpp')
-rw-r--r--src/station_gui.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index e1f5daa69..98ac80df4 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -189,14 +189,14 @@ protected:
if (st->goods[j].HasRating()) {
num_waiting_cargo++; // count number of waiting cargo
if (HasBit(this->cargo_filter, j)) {
- *this->stations.Append() = st;
+ this->stations.push_back(st);
break;
}
}
}
/* stations without waiting cargo */
if (num_waiting_cargo == 0 && this->include_empty) {
- *this->stations.Append() = st;
+ this->stations.push_back(st);
}
}
}
@@ -2135,7 +2135,7 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
auto ts = _deleted_stations_nearby.begin() + i;
if (ts->tile == tile) {
- *_stations_nearby_list.Append() = _deleted_stations_nearby[i].station;
+ _stations_nearby_list.push_back(_deleted_stations_nearby[i].station);
_deleted_stations_nearby.erase(ts);
i--;
}
@@ -2153,7 +2153,7 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
if (st->owner != _local_company || std::find(_stations_nearby_list.begin(), _stations_nearby_list.end(), sid) != _stations_nearby_list.end()) return false;
if (st->rect.BeforeAddRect(ctx->tile, ctx->w, ctx->h, StationRect::ADD_TEST).Succeeded()) {
- *_stations_nearby_list.Append() = sid;
+ _stations_nearby_list.push_back(sid);
}
return false; // We want to include *all* nearby stations
@@ -2187,9 +2187,7 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join)
if (T::IsExpected(st) && !st->IsInUse() && st->owner == _local_company) {
/* Include only within station spread (yes, it is strictly less than) */
if (max(DistanceMax(ta.tile, st->xy), DistanceMax(TILE_ADDXY(ta.tile, ta.w - 1, ta.h - 1), st->xy)) < _settings_game.station.station_spread) {
- TileAndStation *ts = _deleted_stations_nearby.Append();
- ts->tile = st->xy;
- ts->station = st->index;
+ _deleted_stations_nearby.push_back({st->xy, st->index});
/* Add the station when it's within where we're going to build */
if (IsInsideBS(TileX(st->xy), TileX(ctx.tile), ctx.w) &&