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-rw-r--r--src/ship_cmd.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 6f1af330c..4abf9e0da 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -235,7 +235,7 @@ TileIndex Ship::GetOrderStationLocation(StationID station)
if (st->dock_tile != INVALID_TILE) {
return TILE_ADD(st->dock_tile, ToTileIndexDiff(GetDockOffset(st->dock_tile)));
} else {
- this->cur_order_index++;
+ this->IncrementOrderIndex();
return 0;
}
}
@@ -614,9 +614,8 @@ static void ShipController(Vehicle *v)
/* We got within 3 tiles of our target buoy, so let's skip to our
* next order */
UpdateVehicleTimetable(v, true);
- v->cur_order_index++;
+ v->IncrementOrderIndex();
v->current_order.MakeDummy();
- InvalidateVehicleOrder(v, 0);
} else {
/* Non-buoy orders really need to reach the tile */
if (v->dest_tile == gp.new_tile) {
@@ -635,8 +634,7 @@ static void ShipController(Vehicle *v)
v->BeginLoading();
} else { // leave stations without docks right aways
v->current_order.MakeLeaveStation();
- v->cur_order_index++;
- InvalidateVehicleOrder(v, 0);
+ v->IncrementOrderIndex();
}
}
}