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-rw-r--r--src/script/api/template/template_window.hpp.sq2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/script/api/template/template_window.hpp.sq b/src/script/api/template/template_window.hpp.sq
index 016726db2..723c98a91 100644
--- a/src/script/api/template/template_window.hpp.sq
+++ b/src/script/api/template/template_window.hpp.sq
@@ -193,6 +193,8 @@ namespace SQConvert {
template <> inline int Return<ScriptWindow::BuildRoadDepotWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRoadDepotWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptWindow::BuildRoadStationWidgets GetParam(ForceType<ScriptWindow::BuildRoadStationWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildRoadStationWidgets)tmp; }
template <> inline int Return<ScriptWindow::BuildRoadStationWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRoadStationWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ScreenshotWindowWidgets GetParam(ForceType<ScriptWindow::ScreenshotWindowWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ScreenshotWindowWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ScreenshotWindowWidgets>(HSQUIRRELVM vm, ScriptWindow::ScreenshotWindowWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptWindow::GameOptionsWidgets GetParam(ForceType<ScriptWindow::GameOptionsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GameOptionsWidgets)tmp; }
template <> inline int Return<ScriptWindow::GameOptionsWidgets>(HSQUIRRELVM vm, ScriptWindow::GameOptionsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptWindow::GameSettingsWidgets GetParam(ForceType<ScriptWindow::GameSettingsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GameSettingsWidgets)tmp; }