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-rw-r--r--src/script/api/script_tilelist.cpp135
1 files changed, 135 insertions, 0 deletions
diff --git a/src/script/api/script_tilelist.cpp b/src/script/api/script_tilelist.cpp
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_tilelist.cpp Implementation of AITileList and friends. */
+
+#include "../../stdafx.h"
+#include "script_tilelist.hpp"
+#include "script_industry.hpp"
+#include "../../industry.h"
+#include "../../station_base.h"
+
+void AITileList::AddRectangle(TileIndex t1, TileIndex t2)
+{
+ if (!::IsValidTile(t1)) return;
+ if (!::IsValidTile(t2)) return;
+
+ TileArea ta(t1, t2);
+ TILE_AREA_LOOP(t, ta) this->AddItem(t);
+}
+
+void AITileList::AddTile(TileIndex tile)
+{
+ if (!::IsValidTile(tile)) return;
+
+ this->AddItem(tile);
+}
+
+void AITileList::RemoveRectangle(TileIndex t1, TileIndex t2)
+{
+ if (!::IsValidTile(t1)) return;
+ if (!::IsValidTile(t2)) return;
+
+ TileArea ta(t1, t2);
+ TILE_AREA_LOOP(t, ta) this->RemoveItem(t);
+}
+
+void AITileList::RemoveTile(TileIndex tile)
+{
+ if (!::IsValidTile(tile)) return;
+
+ this->RemoveItem(tile);
+}
+
+AITileList_IndustryAccepting::AITileList_IndustryAccepting(IndustryID industry_id, int radius)
+{
+ if (!AIIndustry::IsValidIndustry(industry_id) || radius <= 0) return;
+
+ const Industry *i = ::Industry::Get(industry_id);
+
+ /* Check if this industry accepts anything */
+ {
+ bool cargo_accepts = false;
+ for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
+ if (i->accepts_cargo[j] != CT_INVALID) cargo_accepts = true;
+ }
+ if (!cargo_accepts) return;
+ }
+
+ if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
+
+ TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
+ TILE_AREA_LOOP(cur_tile, ta) {
+ if (!::IsValidTile(cur_tile)) continue;
+ /* Exclude all tiles that belong to this industry */
+ if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
+
+ /* Only add the tile if it accepts the cargo (sometimes just 1 tile of an
+ * industry triggers the acceptance). */
+ CargoArray acceptance = ::GetAcceptanceAroundTiles(cur_tile, 1, 1, radius);
+ {
+ bool cargo_accepts = false;
+ for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
+ if (i->accepts_cargo[j] != CT_INVALID && acceptance[i->accepts_cargo[j]] != 0) cargo_accepts = true;
+ }
+ if (!cargo_accepts) continue;
+ }
+
+ this->AddTile(cur_tile);
+ }
+}
+
+AITileList_IndustryProducing::AITileList_IndustryProducing(IndustryID industry_id, int radius)
+{
+ if (!AIIndustry::IsValidIndustry(industry_id) || radius <= 0) return;
+
+ const Industry *i = ::Industry::Get(industry_id);
+
+ /* Check if this industry produces anything */
+ bool cargo_produces = false;
+ for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
+ if (i->produced_cargo[j] != CT_INVALID) cargo_produces = true;
+ }
+ if (!cargo_produces) return;
+
+ if (!_settings_game.station.modified_catchment) radius = CA_UNMODIFIED;
+
+ TileArea ta(i->location.tile - ::TileDiffXY(radius, radius), i->location.w + radius * 2, i->location.h + radius * 2);
+ TILE_AREA_LOOP(cur_tile, ta) {
+ if (!::IsValidTile(cur_tile)) continue;
+ /* Exclude all tiles that belong to this industry */
+ if (::IsTileType(cur_tile, MP_INDUSTRY) && ::GetIndustryIndex(cur_tile) == industry_id) continue;
+
+ this->AddTile(cur_tile);
+ }
+}
+
+AITileList_StationType::AITileList_StationType(StationID station_id, AIStation::StationType station_type)
+{
+ if (!AIStation::IsValidStation(station_id)) return;
+
+ const StationRect *rect = &::Station::Get(station_id)->rect;
+
+ uint station_type_value = 0;
+ /* Convert AIStation::StationType to ::StationType, but do it in a
+ * bitmask, so we can scan for multiple entries at the same time. */
+ if ((station_type & AIStation::STATION_TRAIN) != 0) station_type_value |= (1 << ::STATION_RAIL);
+ if ((station_type & AIStation::STATION_TRUCK_STOP) != 0) station_type_value |= (1 << ::STATION_TRUCK);
+ if ((station_type & AIStation::STATION_BUS_STOP) != 0) station_type_value |= (1 << ::STATION_BUS);
+ if ((station_type & AIStation::STATION_AIRPORT) != 0) station_type_value |= (1 << ::STATION_AIRPORT) | (1 << ::STATION_OILRIG);
+ if ((station_type & AIStation::STATION_DOCK) != 0) station_type_value |= (1 << ::STATION_DOCK) | (1 << ::STATION_OILRIG);
+
+ TileArea ta(::TileXY(rect->left, rect->top), rect->right - rect->left + 1, rect->bottom - rect->top + 1);
+ TILE_AREA_LOOP(cur_tile, ta) {
+ if (!::IsTileType(cur_tile, MP_STATION)) continue;
+ if (::GetStationIndex(cur_tile) != station_id) continue;
+ if (!HasBit(station_type_value, ::GetStationType(cur_tile))) continue;
+ this->AddTile(cur_tile);
+ }
+}