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-rw-r--r--src/script/api/script_event_types.cpp121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/script/api/script_event_types.cpp b/src/script/api/script_event_types.cpp
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+++ b/src/script/api/script_event_types.cpp
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_event_types.cpp Implementation of all EventTypes. */
+
+#include "../../stdafx.h"
+#include "script_event_types.hpp"
+#include "script_vehicle.hpp"
+#include "../../command_type.h"
+#include "../../strings_func.h"
+#include "../../settings_type.h"
+#include "../../engine_base.h"
+#include "../../articulated_vehicles.h"
+#include "table/strings.h"
+
+bool AIEventEnginePreview::IsEngineValid() const
+{
+ const Engine *e = ::Engine::GetIfValid(this->engine);
+ return e != NULL && e->IsEnabled();
+}
+
+char *AIEventEnginePreview::GetName()
+{
+ if (!this->IsEngineValid()) return NULL;
+ static const int len = 64;
+ char *engine_name = MallocT<char>(len);
+
+ ::SetDParam(0, this->engine);
+ ::GetString(engine_name, STR_ENGINE_NAME, &engine_name[len - 1]);
+ return engine_name;
+}
+
+CargoID AIEventEnginePreview::GetCargoType()
+{
+ if (!this->IsEngineValid()) return CT_INVALID;
+ CargoArray cap = ::GetCapacityOfArticulatedParts(this->engine);
+
+ CargoID most_cargo = CT_INVALID;
+ uint amount = 0;
+ for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
+ if (cap[cid] > amount) {
+ amount = cap[cid];
+ most_cargo = cid;
+ }
+ }
+
+ return most_cargo;
+}
+
+int32 AIEventEnginePreview::GetCapacity()
+{
+ if (!this->IsEngineValid()) return -1;
+ const Engine *e = ::Engine::Get(this->engine);
+ switch (e->type) {
+ case VEH_ROAD:
+ case VEH_TRAIN: {
+ CargoArray capacities = GetCapacityOfArticulatedParts(this->engine);
+ for (CargoID c = 0; c < NUM_CARGO; c++) {
+ if (capacities[c] == 0) continue;
+ return capacities[c];
+ }
+ return -1;
+ }
+
+ case VEH_SHIP:
+ case VEH_AIRCRAFT:
+ return e->GetDisplayDefaultCapacity();
+
+ default: NOT_REACHED();
+ }
+}
+
+int32 AIEventEnginePreview::GetMaxSpeed()
+{
+ if (!this->IsEngineValid()) return -1;
+ const Engine *e = ::Engine::Get(this->engine);
+ int32 max_speed = e->GetDisplayMaxSpeed(); // km-ish/h
+ if (e->type == VEH_AIRCRAFT) max_speed /= _settings_game.vehicle.plane_speed;
+ return max_speed;
+}
+
+Money AIEventEnginePreview::GetPrice()
+{
+ if (!this->IsEngineValid()) return -1;
+ return ::Engine::Get(this->engine)->GetCost();
+}
+
+Money AIEventEnginePreview::GetRunningCost()
+{
+ if (!this->IsEngineValid()) return -1;
+ return ::Engine::Get(this->engine)->GetRunningCost();
+}
+
+int32 AIEventEnginePreview::GetVehicleType()
+{
+ if (!this->IsEngineValid()) return AIVehicle::VT_INVALID;
+ switch (::Engine::Get(this->engine)->type) {
+ case VEH_ROAD: return AIVehicle::VT_ROAD;
+ case VEH_TRAIN: return AIVehicle::VT_RAIL;
+ case VEH_SHIP: return AIVehicle::VT_WATER;
+ case VEH_AIRCRAFT: return AIVehicle::VT_AIR;
+ default: NOT_REACHED();
+ }
+}
+
+bool AIEventEnginePreview::AcceptPreview()
+{
+ if (!this->IsEngineValid()) return false;
+ return AIObject::DoCommand(0, this->engine, 0, CMD_WANT_ENGINE_PREVIEW);
+}
+
+bool AIEventCompanyAskMerger::AcceptMerger()
+{
+ return AIObject::DoCommand(0, this->owner, 0, CMD_BUY_COMPANY);
+}