diff options
Diffstat (limited to 'src/saveload')
-rw-r--r-- | src/saveload/afterload.cpp | 2 | ||||
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 7defed1e6..e33e234a1 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -985,7 +985,7 @@ bool AfterLoadGame() } FOR_ALL_TRAINS(v) { - if (v->IsFrontEngine() || IsFreeWagon(v)) TrainConsistChanged(v, true); + if (v->IsFrontEngine() || v->IsFreeWagon()) TrainConsistChanged(v, true); } } diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 3525d2591..2f9c1e330 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -28,7 +28,7 @@ void ConnectMultiheadedTrains() } FOR_ALL_TRAINS(v) { - if (v->IsFrontEngine() || IsFreeWagon(v)) { + if (v->IsFrontEngine() || v->IsFreeWagon()) { /* Two ways to associate multiheaded parts to each other: * sequential-matching: Trains shall be arranged to look like <..>..<..>..<..>.. * bracket-matching: Free vehicle chains shall be arranged to look like ..<..<..>..<..>..>.. |