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-rw-r--r--src/saveload/saveload.cpp17
-rw-r--r--src/saveload/saveload.h3
2 files changed, 5 insertions, 15 deletions
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index d771bf526..c8a1a0d29 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -3328,26 +3328,15 @@ SaveOrLoadResult SaveOrLoad(const std::string &filename, SaveLoadOperation fop,
* @param counter A reference to the counter variable to be used for rotating the file name.
* @param netsave Indicates if this is a regular autosave or a netsave.
*/
-void DoAutoOrNetsave(int &counter, bool netsave)
+void DoAutoOrNetsave(FiosNumberedSaveName &counter)
{
char buf[MAX_PATH];
if (_settings_client.gui.keep_all_autosave) {
GenerateDefaultSaveName(buf, lastof(buf));
- if (!netsave) {
- strecat(buf, ".sav", lastof(buf));
- } else {
- strecat(buf, "-netsave.sav", lastof(buf));
- }
+ strecat(buf, counter.Extension().c_str(), lastof(buf));
} else {
- /* Generate a savegame name and number according to _settings_client.gui.max_num_autosaves. */
- if (!netsave) {
- seprintf(buf, lastof(buf), "autosave%d.sav", counter);
- } else {
- seprintf(buf, lastof(buf), "netsave%d.sav", counter);
- }
-
- if (++counter >= _settings_client.gui.max_num_autosaves) counter = 0;
+ strecpy(buf, counter.Filename().c_str(), lastof(buf));
}
Debug(sl, 2, "Autosaving to '{}'", buf);
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index d79bc1416..3047cbfd8 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -11,6 +11,7 @@
#define SAVELOAD_H
#include "../fileio_type.h"
+#include "../fios.h"
#include "../strings_type.h"
#include "../core/span_type.hpp"
#include <optional>
@@ -381,7 +382,7 @@ void WaitTillSaved();
void ProcessAsyncSaveFinish();
void DoExitSave();
-void DoAutoOrNetsave(int &counter, bool netsave = false);
+void DoAutoOrNetsave(FiosNumberedSaveName &counter);
SaveOrLoadResult SaveWithFilter(struct SaveFilter *writer, bool threaded);
SaveOrLoadResult LoadWithFilter(struct LoadFilter *reader);