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-rw-r--r--src/saveload/story_sl.cpp104
1 files changed, 56 insertions, 48 deletions
diff --git a/src/saveload/story_sl.cpp b/src/saveload/story_sl.cpp
index 6371b4162..d20bc3b4c 100644
--- a/src/saveload/story_sl.cpp
+++ b/src/saveload/story_sl.cpp
@@ -38,34 +38,38 @@ static const SaveLoad _story_page_elements_desc[] = {
SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0),
};
-static void Save_STORY_PAGE_ELEMENT()
-{
- SlTableHeader(_story_page_elements_desc);
+struct STPEChunkHandler : ChunkHandler {
+ STPEChunkHandler() : ChunkHandler('STPE', CH_TABLE) {}
+
+ void Save() const override
+ {
+ SlTableHeader(_story_page_elements_desc);
- for (StoryPageElement *s : StoryPageElement::Iterate()) {
- SlSetArrayIndex(s->index);
- SlObject(s, _story_page_elements_desc);
+ for (StoryPageElement *s : StoryPageElement::Iterate()) {
+ SlSetArrayIndex(s->index);
+ SlObject(s, _story_page_elements_desc);
+ }
}
-}
-static void Load_STORY_PAGE_ELEMENT()
-{
- const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_page_elements_desc, _story_page_elements_sl_compat);
-
- int index;
- uint32 max_sort_value = 0;
- while ((index = SlIterateArray()) != -1) {
- StoryPageElement *s = new (index) StoryPageElement();
- SlObject(s, slt);
- if (s->sort_value > max_sort_value) {
- max_sort_value = s->sort_value;
+ void Load() const override
+ {
+ const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_page_elements_desc, _story_page_elements_sl_compat);
+
+ int index;
+ uint32 max_sort_value = 0;
+ while ((index = SlIterateArray()) != -1) {
+ StoryPageElement *s = new (index) StoryPageElement();
+ SlObject(s, slt);
+ if (s->sort_value > max_sort_value) {
+ max_sort_value = s->sort_value;
+ }
}
+ /* Update the next sort value, so that the next
+ * created page is shown after all existing pages.
+ */
+ _story_page_element_next_sort_value = max_sort_value + 1;
}
- /* Update the next sort value, so that the next
- * created page is shown after all existing pages.
- */
- _story_page_element_next_sort_value = max_sort_value + 1;
-}
+};
static const SaveLoad _story_pages_desc[] = {
SLE_CONDVAR(StoryPage, sort_value, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_185),
@@ -76,37 +80,41 @@ static const SaveLoad _story_pages_desc[] = {
SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0),
};
-static void Save_STORY_PAGE()
-{
- SlTableHeader(_story_pages_desc);
+struct STPAChunkHandler : ChunkHandler {
+ STPAChunkHandler() : ChunkHandler('STPA', CH_TABLE) {}
+
+ void Save() const override
+ {
+ SlTableHeader(_story_pages_desc);
- for (StoryPage *s : StoryPage::Iterate()) {
- SlSetArrayIndex(s->index);
- SlObject(s, _story_pages_desc);
+ for (StoryPage *s : StoryPage::Iterate()) {
+ SlSetArrayIndex(s->index);
+ SlObject(s, _story_pages_desc);
+ }
}
-}
-static void Load_STORY_PAGE()
-{
- const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_pages_desc, _story_pages_sl_compat);
-
- int index;
- uint32 max_sort_value = 0;
- while ((index = SlIterateArray()) != -1) {
- StoryPage *s = new (index) StoryPage();
- SlObject(s, slt);
- if (s->sort_value > max_sort_value) {
- max_sort_value = s->sort_value;
+ void Load() const override
+ {
+ const std::vector<SaveLoad> slt = SlCompatTableHeader(_story_pages_desc, _story_pages_sl_compat);
+
+ int index;
+ uint32 max_sort_value = 0;
+ while ((index = SlIterateArray()) != -1) {
+ StoryPage *s = new (index) StoryPage();
+ SlObject(s, slt);
+ if (s->sort_value > max_sort_value) {
+ max_sort_value = s->sort_value;
+ }
}
+ /* Update the next sort value, so that the next
+ * created page is shown after all existing pages.
+ */
+ _story_page_next_sort_value = max_sort_value + 1;
}
- /* Update the next sort value, so that the next
- * created page is shown after all existing pages.
- */
- _story_page_next_sort_value = max_sort_value + 1;
-}
+};
-static const ChunkHandler STPE{ 'STPE', Save_STORY_PAGE_ELEMENT, Load_STORY_PAGE_ELEMENT, nullptr, nullptr, CH_TABLE };
-static const ChunkHandler STPA{ 'STPA', Save_STORY_PAGE, Load_STORY_PAGE, nullptr, nullptr, CH_TABLE };
+static const STPEChunkHandler STPE;
+static const STPAChunkHandler STPA;
static const ChunkHandlerRef story_page_chunk_handlers[] = {
STPE,
STPA,