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Diffstat (limited to 'src/saveload/game_sl.cpp')
-rw-r--r--src/saveload/game_sl.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp
index 48281ed66..1ef513c63 100644
--- a/src/saveload/game_sl.cpp
+++ b/src/saveload/game_sl.cpp
@@ -26,10 +26,10 @@ static std::string _game_saveload_settings;
static bool _game_saveload_is_random;
static const SaveLoad _game_script[] = {
- SLEG_SSTR(_game_saveload_name, SLE_STR),
- SLEG_SSTR(_game_saveload_settings, SLE_STR),
- SLEG_VAR(_game_saveload_version, SLE_UINT32),
- SLEG_VAR(_game_saveload_is_random, SLE_BOOL),
+ SLEG_SSTR("name", _game_saveload_name, SLE_STR),
+ SLEG_SSTR("settings", _game_saveload_settings, SLE_STR),
+ SLEG_VAR("version", _game_saveload_version, SLE_UINT32),
+ SLEG_VAR("is_random", _game_saveload_is_random, SLE_BOOL),
};
static void SaveReal_GSDT(int *index_ptr)
@@ -116,7 +116,7 @@ static uint32 _game_saveload_strings;
class SlGameLanguageString : public DefaultSaveLoadHandler<SlGameLanguageString, LanguageStrings> {
public:
inline static const SaveLoad description[] = {
- SLEG_SSTR(_game_saveload_string, SLE_STR | SLF_ALLOW_CONTROL),
+ SLEG_SSTR("string", _game_saveload_string, SLE_STR | SLF_ALLOW_CONTROL),
};
void Save(LanguageStrings *ls) const override
@@ -142,8 +142,8 @@ public:
static const SaveLoad _game_language_desc[] = {
SLE_SSTR(LanguageStrings, language, SLE_STR),
- SLEG_CONDVAR(_game_saveload_strings, SLE_UINT32, SL_MIN_VERSION, SLV_SAVELOAD_LIST_LENGTH),
- SLEG_STRUCTLIST(SlGameLanguageString),
+ SLEG_CONDVAR("count", _game_saveload_strings, SLE_UINT32, SL_MIN_VERSION, SLV_SAVELOAD_LIST_LENGTH),
+ SLEG_STRUCTLIST("strings", SlGameLanguageString),
};
static void Load_GSTR()