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-rw-r--r--src/saveload/afterload.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index a29635eab..87e870056 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -285,7 +285,6 @@ static void InitializeWindowsAndCaches()
GroupStatistics::UpdateAfterLoad();
- Station::RecomputeIndustriesNearForAll();
RebuildSubsidisedSourceAndDestinationCache();
/* Towns have a noise controlled number of airports system
@@ -3104,6 +3103,9 @@ bool AfterLoadGame()
FOR_ALL_INDUSTRIES(ind) if (ind->neutral_station != NULL) ind->neutral_station->industry = ind;
}
+ /* Compute station catchment areas. This is needed here in case UpdateStationAcceptance is called below. */
+ Station::RecomputeCatchmentForAll();
+
/* Station acceptance is some kind of cache */
if (IsSavegameVersionBefore(SLV_127)) {
Station *st;